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Patch Notes 04/09/2024

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Panzer80
Posts: 171

Re: Patch Notes 04/09/2024

Post#31 » Wed Sep 04, 2024 10:02 pm

Chp 22 will be hopping for months to come for those capes alone. Cheers!
Nihrandil [SM] 84, Arendollus [WL] 83, Caelroran [SW] 50+, Thaler [WH] 84, Tionac [AM] 70+, Hocke [Kotbs] 70+
Gilgamash [BO] 82, Kaylor [Mara] 82, Gobsmack [Sham] 60+ Jockitch [SH] 50+

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Rydiak
Posts: 837

Re: Patch Notes 04/09/2024

Post#32 » Wed Sep 04, 2024 11:58 pm

I was part of the first full clear of ch22 on Order. It was a lot of fun! Mechanics weren't too difficult, and the fights were relatively easy once the mechanics were followed. The only really tricky mechanic was the tank swapping in Chaos Wastes to drop the debuff stacks. Often times it seemed easier to let the main tank die and run back than to try and replace the tank in aggro, though this isn't necessarily a problem unique to this encounter.
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Alexwar
Posts: 7
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Re: Patch Notes 04/09/2024

Post#33 » Thu Sep 05, 2024 12:35 am

Nice capes. Great Job!
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vanbuinen77
Posts: 252

Re: Patch Notes 04/09/2024

Post#34 » Thu Sep 05, 2024 5:10 am

ekalime wrote: Wed Sep 04, 2024 5:28 pm
Uberlix wrote: Wed Sep 04, 2024 5:24 pm Hurray for Ch22 being back, onslaught capes look good and i reckon not a small portion of people will get them just for fashionhammer. Kudos to the Artists behind those o7

Generally the work on all the PVE stuff that has been going on for a long time now, is greatly appreciated on my end.

But i can't help but wonder, if Invader Set will ever get a "touch up", so to speak. I can only imagine Invader "falling out of favor" even further on some classes (being able to skip it and save crests rather easy these days), compared to the newly introduced Onslaught Gear. Especially with it granting something similar to leading the Charge on BO for example, albeit being a a "baby version" of that ability (and note requiring any renown at all on top).

Are there any plans, to adjust stats / bonuses of existing sets regarding the recent WS / Initiative changes in general? New Onslaught Set granting initiative as a bonus is a welcome sight for me.

I just checked the Killboard Armory and as of now, there is still the "old Onslaught" Set on there, with no means to look up the new ones (unless i am missing something).

So is there any chance for us to get a look at the new Set items and the stats they provide, until they Killboard Armory Entry for Onslaught gets updated? Especially interested in the new 7 piece Set Bonus for every class.

(Also a reminder that Invader Set on BW/Sorc is the only set that gives toughness bonus instead of Wounds, which given the class mechanic of those classes has always been a headscratcher for me personally)
Yes there are plans to look at other sets and adjust them.
Would it be possible to add Fortitude to more armor sets?
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Zxul
Posts: 1600

Re: Patch Notes 04/09/2024

Post#35 » Thu Sep 05, 2024 6:57 am

ekalime wrote: Wed Sep 04, 2024 5:28 pm
Yes there are plans to look at other sets and adjust them.
Just making sure, does it means replacing other stats with init? Since several classes have for example dominator as a highest set with toughness set bonus, replacing it or toughness mods on parts with init will kill toughness specs for those classes.
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Tuxedomoon
Posts: 6

Re: Patch Notes 04/09/2024

Post#37 » Fri Sep 06, 2024 1:13 am

Hello,

I need to know the list of parameters used in ]sorenable and ]sordisable now.
Parameter T1 and T2 were easy to find out but i have no clue how to enable channel 9 fort stream.

Probably there are additional parameters for other tasks, so i want to know the whole parameter list.
And btw time to update wiki.

Tyvm

Dynamene

Farrul
Posts: 410

Re: Patch Notes 04/09/2024

Post#38 » Fri Sep 06, 2024 7:07 am

One small suggestion for the RoR team in regards to the new capes is to enable dyes on Sov/triumphant cloaks when
alternate skin is used.

Several classes such as white lions/swordmasters etc can't dye these which is a shame and makes the new skin(or future ones) a lot less attractive for these classes, whilst others like SW can dye them which isn't really fair imho.

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Ruin
Posts: 172

Re: Patch Notes 04/09/2024

Post#39 » Fri Sep 06, 2024 8:53 am

I do not understand why the RPs Rune of Power Dot is not capable of Criting, or being affected by DMG % increase (like Divine Fury), it's totally different ability that Zealots one so it should not be copied? The previous Dot granted ability that RP had from Rune of Iron could crit so why the change now?

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KidCrestHill
Posts: 26

Re: Patch Notes 04/09/2024

Post#40 » Fri Sep 06, 2024 12:40 pm

Capes look sick
Spiritualvoid Chosen RR80+
Fhulsa Doomed Zealot RR 80+
Azalin Magus RR80+
Clawbomb Pileon 80+
Karrum Inmybeard Slayer RR80+
Khilas Ironbound Ironbreaker RR 80_
Reslick Rune Priest RR 78

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