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[UI Pack] FiskgjuseUi

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Panzerfaust
Posts: 21

[UI Pack] FiskgjuseUi

Post#1 » Thu Sep 12, 2024 3:38 pm

Hello!
I have been slowly developing a Ui pack over the years.
After a whyle it was suggested by team-m8s that I should/could open it up to everyone.
So after some time with multiple test subjects it has finaly arived at this point.
You can get a hold of it in NGEs discord
https://discord.gg/7D4kE9M9H7

New version 1.73
Big redesign of overhead health bars and target friendly/hostile and buffhead settings for tank/heal.
New group markers, removed enemy group icon.
New addOns:
>Automarker, custom made settings for markers
>Gcdsaver
>Cdown
Removed Overhead fonts, interfered with ingame overhead hp bars on "hurt"
Removed Wikkis CDB/ CDP
Keeping in the folder for now if anyone does not like Cdown.
New version of swinger, edited version
New edits in enemy with 1 new custom texture
New auras, for pet, immune timer etc

Some screenshots
Damage
Spoiler:
Image
Heal
Spoiler:
Image
Tank
Spoiler:
Image
Enjoy.
Last edited by Panzerfaust on Fri Feb 07, 2025 11:18 pm, edited 8 times in total.
Fiskgjuse, Xurious, Domherre, Storskarv and others

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Reivren27
Posts: 92

Re: [UI Pack] FiskgjuseUi

Post#2 » Thu Sep 12, 2024 4:56 pm

Thanks, I'll have to try it, it looks great

Sigon1
Posts: 2

Re: [UI Pack] FiskgjuseUi

Post#3 » Thu Sep 12, 2024 7:00 pm

been using for years, big recommend!

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gersy
Posts: 158

Re: [UI Pack] FiskgjuseUi

Post#4 » Thu Sep 12, 2024 7:18 pm

best UI
Gersy, Witch Hunter General
WH Guide

JackyFX
Posts: 5

Re: [UI Pack] FiskgjuseUi

Post#5 » Thu Sep 12, 2024 9:13 pm

Thanks a lot sharing this.
Must be a lot of setuping work !

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Ywhi
Posts: 46

Re: [UI Pack] FiskgjuseUi

Post#6 » Thu Sep 19, 2024 4:52 pm

Recommending this UI for the community for new or veteran player.

Atleast you gonna have everything "important" track with buffhead/Aura/Enemy, you just have to learn the icon.

ince
Posts: 23

Re: [UI Pack] FiskgjuseUi

Post#7 » Sun Sep 22, 2024 12:39 pm

Loved the UI, looks really neat and clean. but for me it was too much to alter and change since i play in 4k. But really good job on it. ill definitly keep a watch on this =)

Harrwin
Posts: 30

Re: [UI Pack] FiskgjuseUi

Post#8 » Wed Nov 13, 2024 7:19 am

Hello, thank you very much for sharing this addon pack, really nice. But how do you move the enemy unit frames to another position on the screen?

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Alubert
Posts: 504

Re: [UI Pack] FiskgjuseUi

Post#9 » Wed Nov 13, 2024 1:15 pm

Harrwin wrote: Wed Nov 13, 2024 7:19 am Hello, thank you very much for sharing this addon pack, really nice. But how do you move the enemy unit frames to another position on the screen?
ESC > Customize interface > inteface > Layout Editor
Move where you want
or
In the top left corner of the party/wb UI you have a small partially transparent square that you can grab and drag where you want without going into the Layout Editor.
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Harrwin
Posts: 30

Re: [UI Pack] FiskgjuseUi

Post#10 » Wed Nov 13, 2024 3:39 pm

Alubert wrote: Wed Nov 13, 2024 1:15 pm
Harrwin wrote: Wed Nov 13, 2024 7:19 am Hello, thank you very much for sharing this addon pack, really nice. But how do you move the enemy unit frames to another position on the screen?
ESC > Customize interface > inteface > Layout Editor
Move where you want
or
In the top left corner of the party/wb UI you have a small partially transparent square that you can grab and drag where you want without going into the Layout Editor.
You are right of course, i tried that first, but there is no anchor point for the enemy unit frames. I have tried disabling Phantom addon and hide hidden frames addon but still nothing.

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