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[ADDON] GuardPack 1.7b

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norealein
Posts: 10

Re: [ADDON] GuardPack 1.7a

Post#81 » Sat May 11, 2024 6:37 pm

thanks for the most recent update to the addon! looks awesome

there is a bug we experienced (could be reproduced accross multiple people on different pcs with different addons enabled):
the error happens, when trying using the /guardline [CLOSE/MID/FAR/...] R,G,B command

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string "Interface\AddOn\GuardLine\GuardLine.lua" | 845: bad argument #1 to 'match' (string expected, got wstring)
to me this does not seem to be an input error, rather than an error in the lua file, might be a type conversion missing or sth
DANGERZONE (Destro) // phRAZEing (Order)
80+ Zealot, WP, DoK, Sorc, WL, AM
70+ Choppa, Slayer, KotBS, WE, SM, SW

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sullemunk
Addon Developer
Posts: 1233

Re: [ADDON] GuardPack 1.7a

Post#82 » Sat May 11, 2024 6:59 pm

norealein wrote: Sat May 11, 2024 6:37 pm thanks for the most recent update to the addon! looks awesome

there is a bug we experienced (could be reproduced accross multiple people on different pcs with different addons enabled):
the error happens, when trying using the /guardline [CLOSE/MID/FAR/...] R,G,B command

Code: Select all

string "Interface\AddOn\GuardLine\GuardLine.lua" | 845: bad argument #1 to 'match' (string expected, got wstring)
to me this does not seem to be an input error, rather than an error in the lua file, might be a type conversion missing or sth
I accedently set the matching strings to a widestring, hence the error, will be fixed in the next version
Meanwhile you can manually set the colors with /script commands. example:

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/script GuardLine.Settings.Colors.Close = {r=50,g=255,b=50}

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/script GuardLine.Settings.Colors.Distant = {r=125,g=125,b=125}
Just change the values around
(range names are with case sensetive. Default,Close,Mid,Far,Distant,Dead)
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sancra
Posts: 144

Re: [ADDON] GuardPack 1.7b

Post#83 » Sat May 18, 2024 10:47 am

Many thanks for this pack and the updates, good work !

Lyra2
Posts: 13

Re: [ADDON] GuardPack 1.7b

Post#84 » Fri Oct 04, 2024 11:39 pm

This addon also adds a line for engie turret but it is useless it doesnt show distance, how to remove it without removing the addon ? Thanks

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WarriorOfAlliance
Posts: 21

Re: [ADDON] GuardPack 1.7b

Post#85 » Tue Oct 08, 2024 7:51 am

Lyra2 wrote: Fri Oct 04, 2024 11:39 pm This addon also adds a line for engie turret but it is useless it doesnt show distance, how to remove it without removing the addon ? Thanks

Only way i know its in file with root (Warhammer Online - Age of Reckoning\user\settings\Martyrs Square\*Name*\*Name*\LibGuard\SavedVariables.lua) change

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LibGuard.UsePet = true
to

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LibGuard.UsePet = false

dtjror
Posts: 88

Re: [ADDON] GuardPack 1.7b

Post#86 » Mon Dec 30, 2024 6:30 am

Every time my guard target goes off screen the line disappears. Bug or just how it works? Idr teather doing that, but it’s been a while.

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Fenris78
Posts: 866

Re: [ADDON] GuardPack 1.7b

Post#87 » Mon Dec 30, 2024 9:35 am

dtjror wrote: Mon Dec 30, 2024 6:30 am Every time my guard target goes off screen the line disappears. Bug or just how it works? Idr teather doing that, but it’s been a while.
Yes all addons are working like that, because non-rendered (offscreen) entities cannot send their position accurately. Addons can "guess" someone/something is behind you when offscreen, but the line cannot be accurately drawn exactly because of that.

It's the same for Enemy marks and such, they cannot be drawn on screen until target is rendered by your client.

Nevermore2000
Posts: 6

Re: [ADDON] GuardPack 1.7b

Post#88 » Fri Apr 18, 2025 9:58 am

I don't get the settings commands to work. Any help? With the new Zealot changes I have now a guard line to my rituals constantly which is annoying af. At least I'd like to remove the icon and the name for this outgoing "guard". What would be the command?

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sullemunk
Addon Developer
Posts: 1233

Re: [ADDON] GuardPack 1.7b

Post#89 » Fri Apr 18, 2025 2:08 pm

Nevermore2000 wrote: Fri Apr 18, 2025 9:58 am I don't get the settings commands to work. Any help? With the new Zealot changes I have now a guard line to my rituals constantly which is annoying af. At least I'd like to remove the icon and the name for this outgoing "guard". What would be the command?

Code: Select all

/script LibGuard.UsePet = false
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Nevermore2000
Posts: 6

Re: [ADDON] GuardPack 1.7b

Post#90 » Fri Apr 18, 2025 7:06 pm

Thanks that seems to do the trick!

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