80ft range and 2-3s casts

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Bozzax
Posts: 2617

80ft range and 2-3s casts

Post#1 » Wed May 21, 2025 4:16 pm

Suggestion 80feet non CC abilities on 2-3s STATIONARY cast time should have a relaxed last range check.

The longer casts is already so inferior so the changes made to rein in pulls just doesn’t play well
Last edited by Bozzax on Wed May 21, 2025 5:23 pm, edited 1 time in total.
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

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Gorezog
Posts: 6

Re: 80ft range and 2-3s casts

Post#2 » Wed May 21, 2025 4:35 pm

on live the casts finished even if the player left the range so long as the cast bar was around 90% before they did, I believe this should absolutely be the case here.

Deifact
Posts: 44

Re: 80ft range and 2-3s casts

Post#3 » Wed May 21, 2025 10:32 pm

It's a good suggestion, having long casts fail makes them feel bad to use. If it needs balancing perhaps a damage penalty or increased chance to be disrupted if the cast lands outside of range.

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