Insane requirements for SAGA Event
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sixmoons48
- Posts: 25
Insane requirements for SAGA Event
This is by the most difficult influence requirements for an event I've seen, kill 200 dwarves, take a fort, take 3 keeps, defeat 50 players who have the killstreak buff active? Holy cow y'all are determined to make this for only players who can play during a certain time, and no life it. As someone who has to work 40 hours, and lives in NA, this event is unfeasible in the 10 days we are given. Was it really devs intent to make the stunty noggin the hardest event thing to get? Even harder than annulu rings?
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- crazyturkmee
- Posts: 24
Re: Insane requirements for SAGA Event
In 2025 does ppl still do events? LoL waste of time for me.
Re: Insane requirements for SAGA Event
Waste of time for order, because easy kills^^.
Re: Insane requirements for SAGA Event
I was thinking the same thing, the noggin is cool but not worth all this messsixmoons48 wrote: Fri Nov 21, 2025 6:12 pm This is by the most difficult influence requirements for an event I've seen, kill 200 dwarves, take a fort, take 3 keeps, defeat 50 players who have the killstreak buff active? Holy cow y'all are determined to make this for only players who can play during a certain time, and no life it. As someone who has to work 40 hours, and lives in NA, this event is unfeasible in the 10 days we are given. Was it really devs intent to make the stunty noggin the hardest event thing to get? Even harder than annulu rings?
Re: Insane requirements for SAGA Event
Have to agree, especially for destro the fort requirement really sucks. Its not even rare for destro to go whole week without a single fort capture. At this point I am just waiting and looking for a destro pvd fort to happen and trying to either snipe the win or find someone kind enough to give me the fort buff so I can complete the event.
Getting scenario wins etc that doesnt require the whole realm to achieve the goal is fine but fort win is what really kills it for me. Iirc when we 1st got the orvr weekly it also had fort wins as a requirement but was changed shortly after because people just simply couldnt complete the weekly and realms would just ''trade'' fort wins in order to complete the weekly..
Getting scenario wins etc that doesnt require the whole realm to achieve the goal is fine but fort win is what really kills it for me. Iirc when we 1st got the orvr weekly it also had fort wins as a requirement but was changed shortly after because people just simply couldnt complete the weekly and realms would just ''trade'' fort wins in order to complete the weekly..
Stink the Zealot
https://youtube.com/@stinksuit?si=CXByNRDuXDhdCBSp
https://youtube.com/@stinksuit?si=CXByNRDuXDhdCBSp
Re: Insane requirements for SAGA Event
The biggest problem with RoR for me is that nothing is shared across the entire account... If you want to have any appearance on other characters, you'll have to redo everything... So in 2025, this kind of event needs to be less cumbersome, just fun.
Re: Insane requirements for SAGA Event
As others has said, crazy reqs, especially the fort part, could be removed. Has it been 4-6 forts today? Destro won any of em at all?
Also + for event unlocks to be accountwide.
Also + for event unlocks to be accountwide.
Re: Insane requirements for SAGA Event
I am honestly torn between the Fortress requirement.
On the plus side, I've never paid this much focus on which zones in the campaign were open, in years! I havnt really cared for the campaign status at all, but now finding my own discord and guildies reporting in all hours of the day about if a fortress attack is likely to happen.
So in that sense, I think that is a very welcome sight and feeling.
But this feeling of caring for the campaign shouldnt be sparked by a yearly live event, to get FOMO on a cusmetic. Which btw doesnt even work on mages if i understand it correctly??
I think the racial rivalries are fantastic in this game. This live event is pretty cool as a whole. But fortress requirement needs to be something more doable like for all playstyles and timezones. One of my guildies can play in EU primetime 2-3 hours per day. No chance he will see a fortress happening, let alone a succesful destro attack.
On the plus side, I've never paid this much focus on which zones in the campaign were open, in years! I havnt really cared for the campaign status at all, but now finding my own discord and guildies reporting in all hours of the day about if a fortress attack is likely to happen.
So in that sense, I think that is a very welcome sight and feeling.
But this feeling of caring for the campaign shouldnt be sparked by a yearly live event, to get FOMO on a cusmetic. Which btw doesnt even work on mages if i understand it correctly??
I think the racial rivalries are fantastic in this game. This live event is pretty cool as a whole. But fortress requirement needs to be something more doable like for all playstyles and timezones. One of my guildies can play in EU primetime 2-3 hours per day. No chance he will see a fortress happening, let alone a succesful destro attack.
[BW]Bombing 93
[SL]Slayling 82 - [Eng]Bombthebuilder 82 - [Kobs]Bling 81 - [WP]Orderling 80
[MSH]Squigmonster 87
[Chop]Chopling 83 - [Sorc]Notbombling 83 - [DPSZ]Destroling 82 - [Mara]Goldbag 80 - [2HBlorc]Blobling 78 - [DPSSham] Smurfling 75
[SL]Slayling 82 - [Eng]Bombthebuilder 82 - [Kobs]Bling 81 - [WP]Orderling 80
[MSH]Squigmonster 87
[Chop]Chopling 83 - [Sorc]Notbombling 83 - [DPSZ]Destroling 82 - [Mara]Goldbag 80 - [2HBlorc]Blobling 78 - [DPSSham] Smurfling 75
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