The problem is regen witch elf. The problem is witch elf.
ugly regen meta to solve
Re: ugly regen meta to solve
No one complains about regen mara or regen tanks or regen WH
The problem is regen witch elf. The problem is witch elf.
The problem is regen witch elf. The problem is witch elf.
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Re: ugly regen meta to solve
Its the passive regen that comes from rr and items/gem that is dumb and cant be debuffed.salazarn wrote: Sun Jul 12, 2026 12:25 am No one complains about regen mara or regen tanks or regen WH
The problem is regen witch elf. The problem is witch elf.![]()
AP regen can be debuffed but HP cant.
Make it make sense
- Sinisterror
- Posts: 1343
Re: ugly regen meta to solve
What exactly makes 25% slower gameplay high skill gameplay? I don't understand the logic of " If you react faster than me equals you are low skilled spammer? I know Regen gear itself is not the issue, that was what I was saying with slower GCD being the true issue rewarding passive/slower gameplay.Panzer80 wrote: Sat Jul 11, 2026 8:44 pmWhat a terrible post. The game was a mess with the old GCD and there doesn't need to be more low-skill high damage spam. You probably live right on top of the server.Sinisterror wrote: Sat Jul 11, 2026 5:02 pm Remove the Grimshimmer chest, Regen pocket and the most important thing, is to change back to faster GCD. Regen started to dominate after changing Gcd to 1.5s from 1.15s - Meaning you can do 6 abilities in 10 seconds. With 1.15s GCD it was 8 abilities in 10 seconds. Also the Narrative "Balance is not done based on 1v1" is not true, Balance is done with attitude " if there is negative aspect to soloplay its always a good thing "
This 20-25% slowing of the gameplay is main reason for Regen to dominate. Also every unique, hard hitting "OP" skills have been blanded/copy pasted and ofc best ones removed. Also 1 toughness negates 1 str/bal/int. In Aor 1 toughness negated 0.5str. Combat Formula also had Double Str contribution for "Special" Abilities, but your targets touhgness was also doubled against that special ability. I dont know why RoR would even change this to super simplified version
https://imgur.com/a/warhammer-online-ao ... ms-dErmlAx Those 2-3k absorbs didnt create situations where full dps cannot kill him because of regen. 25% Faster gameplay is the answer with reverting nerfs to crit dmg/crit amounts, and so much more but this is a good start.
https://imgur.com/a/warhammer-original-glory-3gwL5FQ Who wouldnt love Kotbs doing 2800dmg in 1 shatter from 65ft away? Or Shaman with Odjira+Run Away tactic+Run away renown ability = 115% Speed buff : D All of this is fun which makes the game, when you remove all of the fun there is not really much WAR left in RoR:(
"To clarify, me asking to developers to go test their own changes is not sign of toxicity or anger, but a sign of hope that the people punching in the numbers remain aware of potential consequences and test their own changes"-Teefz
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