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Devs are killing soloing

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Xeros
Posts: 17

Devs are killing soloing

Post#1 » Tue Aug 18, 2026 6:56 pm

After 5 years of soloing on ROR, I have never been disgusted at that point by the situation of RVR lakes.
Devs have been making lots of reworks/changes/nerf/buff on all classes in order to "encourage players to use different kinds of builds an char", the thing is, they did the exact opposite.
In fact, they nerfed all builds that requiered at least a bit of skill like DG WH, OYN WE, quick shootin SH or mara/slayer ST AND they buffed all builds wich only requier above 5 IQ such as BAL, Def DPS RP/zealot doing more dmg than a glass canon WL, magus increasing wounds by 2.2k while SH is 1.6k.

-Even if def/easy build and dps healers have always been part of solo roaming experience, there is no more balance between the different classes.

As an example, 2 years ago, i was able to kill Karlovicth/knick/rioz with the same build for all of them. Now, on char such as mara/choppa/slayer, you need to have different set/talisman/potions/mastery and renow points in order to fight char that only need 1 to litterally destroy any kind of opponent.
Consequently, what remains ? A lake full of DPS zealot/RP/shammy/AM/DEF magus and BAL WH or Witchbrew WE. Moreover, they DONT EVEN ROAM, they just stay in a safe spot; kill someone and run away to preserve their KD.
The only skilled roamers remaining playing hybrid gear/build only have 2 choice now :
-Have fun playing the build they like even if its 10x harder and really less funny
-Or playing the same exact build as all two braincells other "roamers" in order to be more powerfull while having less fun.
People usually complain about "Fun is decreasing" on ROR forum, It is because Devs are not even trying anymore to balance classes, they just force us to have "fun" on low skill builds WHICH is working on low skilled player, but in reality, all veterans/skilled roamers are just starting to let it go and give up on their favorites char.

As a last example, im gonna talk abt the recent WH/WE "kiss of doom" and "sanctified bullets" nerf.
I had really a lot of fun by posting video abt my WH on YT, i could finally prove my skill by doing 1V3/killing def WE/2H chosen/dps healers with a build that was really less powerful that BAL and needing more positionning/skill.
And then 1 months later, "sanctified bullets"/"kiss of doom" tactic is nerf (I am not saying this is a targeted ban but its weird), and after trying it against lots of really good players in 1v1, it is just useless...
This nerf is completely unjustified/useless and huge comedy and here is why :

-First, in my 5 years of soloing on destro (WH was my first order 2y ago), I have encoutered maybe 7 different WH playing that tactic, and half of them aren't even playing anymore and my mara/BG killed a lot of them, this tactic isn't OP
-Secondly, who cares abt a wh healing himself in a WB ? this is just a waste of a tactic for any wh playing in 6 man/wb so this nerf doesnt mean anything in solo/Grp/WB.
-Thirdly, even if that nerf could seems necessary on the WE side, this tact isn't game changer for them either way, from all 1v1 ive done with DEF WEs, the kisses proc was doing around 1.5K dmg (on average) in a 18k dmg fight ! That is even less than magus/SH increase wounds.
-Finally, people will say that "They nerfed BAL too", but should i remind you that 6 months ago, "Attonement" tactic was 25% crit for absolution ONLY and 0%crit for BAL ? SO nice try devs, but this isn't a nerf, this is just pure comedy.

At this point, there is no point in keeping posting video of my wh on YT, i hopped people would like to see skill plays from a good wh, but from now on, this will be way harder thanks to the nerf, and im 100% sure that posting video of me 1 shoting a SH with my 5k dmg BAL and running away will be even more boring than posting nothing.
I'll hope you understand my POV and the fact that im talking about soloing in a global way, not just about my mara/wh.
After all thoose years, devs cant hide the fact that soloing is 50% of the game, and they need to preserve it.
"War never ends" but soloing might....


-AKM/Kayto/Kaahn

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Stinksuit
Posts: 504

Re: Devs are killing soloing

Post#2 » Tue Aug 18, 2026 7:26 pm

I am not sure I would say devs are killing solo play. I mean sure there has been changes that might've affected solo play but soloing should never be a balance concern. Imo the blame is to be put on the players who decided that its good idea to play full regen, deftard specs or this new trend of hugging pve etc etc

I dont fully recall where the "downfall" started exactly (maybe the healer patch that buffed dps healers to their current op state) but nowadays I wouldn't recommend soloing for anyone..

rorswar
Posts: 198

Re: Devs are killing soloing

Post#3 » Tue Aug 18, 2026 8:00 pm

Solo has been long dead, as it's dominated by three broken archetypes:

1) dot-dot-dot-dot, run and lifetap rDPS healers.
2) until recently, 3+ "solo" stealth classes that mysteriously gank together, typically deftard regen
3) deftard Magi that can stack >1k TGH, buff wounds, teleport, and still hit like a Sorc should do

None of them has a high skill ceiling. Somewhat less egregious, but still plenty of kiting rSH, and the sporadic rifle Engy.

I still enjoy it on my aSW, as I like solo roaming against the odds, but the number of times I think "why bother" is increasing. I think it's worse nowadays, as the game has been favouring ranged for quite some time, but it feels worse than before since the recent patch.

There is something fundamentally broken when many ranged classes have the same burst potential as melee, but can nuke and kite you from >65ft with still strong defenses, CC and mobility (note: BW/Sorc are the exceptions here). Ranged shouldn’t be defenseless, but the rule should be the longer your range, the lower your damage potential.

Solo roaming is not for the faint-hearted, but if you're melee and non-stealth, you have to be masochistic.

FeelFreeToDie
Posts: 61

Re: Devs are killing soloing

Post#4 » Tue Aug 18, 2026 8:19 pm

rorswar wrote: Tue Aug 18, 2026 8:00 pm Solo has been long dead, as it's dominated by three broken archetypes:

1) dot-dot-dot-dot, run and lifetap rDPS healers.
2) until recently, 3+ "solo" stealth classes that mysteriously gank together, typically deftard regen
3) deftard Magi that can stack >1k TGH, buff wounds, teleport, and still hit like a Sorc should do

None of them has a high skill ceiling. Somewhat less egregious, but still plenty of kiting rSH, and the sporadic rifle Engy.

I still enjoy it on my aSW, as I like solo roaming against the odds, but the number of times I think "why bother" is increasing. I think it's worse nowadays, as the game has been favouring ranged for quite some time, but it feels worse than before since the recent patch.

There is something fundamentally broken when many ranged classes have the same burst potential as melee, but can nuke and kite you from >65ft with still strong defenses, CC and mobility (note: BW/Sorc are the exceptions here). Ranged shouldn’t be defenseless, but the rule should be the longer your range, the lower your damage potential.

Solo roaming is not for the faint-hearted, but if you're melee and non-stealth, you have to be masochistic.
if its not SH or SW- then its 100ft kite :>

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Bozzax
Posts: 2790

Re: Devs are killing soloing

Post#5 » Tue Aug 18, 2026 8:42 pm

Small man / should always be a balance concern

It is like the old **** matchmaker or cities that no one plays

A big portion of kills are small scale and the population is larger then the pve fanboys that get pvp biss from killing npcs

Would be easy to adress the broken abilities they have the data and specs
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

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wildwindblows
Posts: 627

Re: Devs are killing soloing

Post#6 » Tue Aug 18, 2026 10:14 pm

Ok someone has to say that, balance patches aint bring nothing.
Op classes are still op. Poor classes are still poor.
Some ppl just couldnt accept the weak side of their classes so they want everyhing. İt is the same logic which gave wl's a morale root. Wl was already has kd, pounce, pull and someone detect and fill the last missing part while ago. (Just cannot see the same effort while adjusting destro classes)
This game never provide a fair balance system. Order side always get the better initial burst and cc.
Destro side just try to survive with their nerfed claseses against this burst. As a result of it, there are a lot of def magus, we, mara. Without def build they will be free rr point.
Destro pride is another level and always find a way to survive. Order cannot comprehent.

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Keula
Posts: 201

Re: Devs are killing soloing

Post#7 » Tue Aug 18, 2026 10:46 pm

Xeros wrote: Tue Aug 18, 2026 6:56 pm After all thoose years, devs cant hide the fact that soloing is 50% of the game, and they need to preserve it.
Source on the 50% number? Are you lumping pugging(rvr and scenarios) and zerg surfing as "soloing"? But in that case your nerf complaints don't really land, cause balance doesn't affect that side of the game. Soo what is the 50% in reference to, your specific activities or what?

At least you labelled your solo complaint post properly, cause there are so many of them in the forum that are pretending to be about something else, so you get bonus points for that.
Alteredheal 85 DOK
Azerrad 81 Sorc
Lumoojatar 71 AM

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salazarn
Posts: 366

Re: Devs are killing soloing

Post#8 » Tue Aug 18, 2026 11:00 pm

I don't know.

Only last patch welf was adjusted a bit.
That made a big difference right there for the better.

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Xeros
Posts: 17

Re: Devs are killing soloing

Post#9 » Wed Aug 19, 2026 12:02 am

Keula wrote: Tue Aug 18, 2026 10:46 pm
Xeros wrote: Tue Aug 18, 2026 6:56 pm After all thoose years, devs cant hide the fact that soloing is 50% of the game, and they need to preserve it.
Source on the 50% number? Are you lumping pugging(rvr and scenarios) and zerg surfing as "soloing"? But in that case your nerf complaints don't really land, cause balance doesn't affect that side of the game. Soo what is the 50% in reference to, your specific activities or what?

At least you labelled your solo complaint post properly, cause there are so many of them in the forum that are pretending to be about something else, so you get bonus points for that.
Well even if thoose numbers aren't provided by a "realistic study", it would be dishonest to say that WB/6man represent more than 60% of the players, everytime you login, you play in the RVR lakes, you will see absolutely everywhere solo roamers trying to cut you wb's tail, fighting in 1v1 or ganking.
As a result, devs need to hear ou feedback from soloer i order to make balance change, reworks and nerf.
The problem is, they make thoose change only regarding to WB/6 man wich cause a big problem of representation.
Consequently, some changes makes some classes litterally OP, like WL's pet immunity to dmg for 2s and 1500 heal over 6s. In a 1v1, this is completely busted and a huge advantage for the WL.
Everytime i read a new patchnote, solo roaming on melee char and especially destro get nerfed while all RDPS/Healer dps keep being S tier.

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Xeros
Posts: 17

Re: Devs are killing soloing

Post#10 » Wed Aug 19, 2026 12:08 am

wildwindblows wrote: Tue Aug 18, 2026 10:14 pm Ok someone has to say that, balance patches aint bring nothing.
Op classes are still op. Poor classes are still poor.
Some ppl just couldnt accept the weak side of their classes so they want everyhing. İt is the same logic which gave wl's a morale root. Wl was already has kd, pounce, pull and someone detect and fill the last missing part while ago. (Just cannot see the same effort while adjusting destro classes)
This game never provide a fair balance system. Order side always get the better initial burst and cc.
Destro side just try to survive with their nerfed claseses against this burst. As a result of it, there are a lot of def magus, we, mara. Without def build they will be free rr point.
Destro pride is another level and always find a way to survive. Order cannot comprehent.
Exactly what i said, they force us "to have fun" by making completely busted abilities, and as a result, players need to adapt, leading to def build. but this Meta ruins all the fun and creativity of soloing and devs dont give a F. The last patchnote and the WH/WE tactic nerf was the cherry on top and a solid proof that thoose devs dont listen to anyone soloing.
When you have more dps healers than regular healers in RVR lakes, you should be concerned.

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