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[UI] VinyUI [OUTDATED]

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sullemunk
Addon Developer
Posts: 1233

Re: [UI] VinyUI

Post#51 » Wed Nov 25, 2015 10:09 am

try typing in chat /script WindowSetShowing("EA_MoraleBar", true) and see if hat works
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Doctorek
Posts: 16

Re: [UI] VinyUI

Post#52 » Wed Nov 25, 2015 10:38 am

Doesnt work ... but that method with reset all UI setting and dont save changes work for morale bar :)
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Caffeine
Posts: 611

Re: [UI] VinyUI

Post#53 » Wed Nov 25, 2015 3:16 pm

Doctorek wrote:Nope :) I have disabled that SNT addon.
But I yesterday i found a solution for morale bar.
You must to set morale bar visible and later RESET all UI to default settings but ... WITHOUT saving.
From now morale bar will be visible and you can replace that where you want.

"~" button still doesnt work ... but I can click sc button to see raport.

Thank you for help but ... I know where can I find keybindings and I know how to set my shortcuts.
After replace that minimap to custommap button "M" or "capslock" is fixed.

If you just copy that UI and dont touch it ... it works fine.
But if you want to change some settings, replace some stuff etc ... well ... that will start problems.
I dont understand one thing ... why many of original things like "castbar" etc doesnt work with that UI even after turning on in settings?
Resetting the UI without saving the profile did work for me. Thank you for posting this. I'm going to re-enable the vanilla morale bar in 1.4 and leave HotbarMorale in as a disabled addon for those who want it as an option.

I looked in to the hotkey settings for scenario summary and it looks like it's set to " ` ", not " ~ ". For me it's still the same button. If you play on a laptop or have system language set to something other than English it might be different for you. Try Shift + tilde button. If that still doesn't work I'd once again suggest you rebind the key.
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jojomen
Posts: 143

Re: [UI] VinyUI

Post#54 » Wed Nov 25, 2015 4:15 pm

Pity but "StatDoll" cant see dodge\disrupt\parry from RR points.
And didn't show Block chance - from scale block rate on shield at all, shows only tacics or skills +Block
only these we can see .
jojomen wrote:Oh comon man, ofc its more based on ppl preference :
Order : (GUNS+FIREBALLS+bowmaster) ofc all ppl wonna be sexy archer or mage.
Destro : (SWORD+muscle CHOSEN, big foot orcs, alex mercer) tough and Manly males.

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sullemunk
Addon Developer
Posts: 1233

Re: [UI] VinyUI

Post#55 » Wed Nov 25, 2015 4:19 pm

jojomen wrote:Pity but "StatDoll" cant see dodge\disrupt\parry from RR points.
And didn't show Block chance - from scale block rate on shield at all, shows only tacics or skills +Block
only these we can see .
The renown defence abilitys (dodge,parry,disrupt,block) does not show in the client but they do work, and the addon fetches the info from that. I do however have a version that does block % from rating but it's a bit iffy atm since it grabs the data directly from the off hand slot and converts it
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Salana
Posts: 10

Re: [UI] VinyUI

Post#56 » Mon Nov 30, 2015 2:27 am

Can someone tell me why my soul essence career resource is not appearing when i use this ui. works fine on my other toons but not the DOK and i see he has it on the picture in screen shot.
Last edited by Salana on Mon Nov 30, 2015 2:56 am, edited 1 time in total.

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Caffeine
Posts: 611

Re: [UI] VinyUI

Post#57 » Mon Nov 30, 2015 2:43 am

Salana wrote:Can someone tell me why my soul essence career resource is not appearing when i use this ui. works fine on my other toons but not the DOK and i see he has it on the picture in screen shot. Now i will say that i copyied the character name in matrys folder from another toon and renamed for the dok before logging in. I did not do that on the other toons because i lost all my quests when i did it that way. I have tried using my previous stuff and its the same.
Hmm I was pretty sure I solved this sort of issues with the latest release but apparently not :/ Let's start with the the Career Resource window. There is a simple fix which I've already posted in Notes section but I guess nobody reads that. Paste this in chat and press enter

Code: Select all

/script WindowSetShowing("EA_CareerResourceWindow", true)
As for the quest tracker it's simply hidden from view. Open up the layout editor and enable Quest Tracker and Quest Collapser windows.

Hope this helps,
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Salana
Posts: 10

Re: [UI] VinyUI

Post#58 » Mon Nov 30, 2015 3:02 am

I do remember reading that now. I have tweaked this a bit and added some addons with it. Messed around for about 8 hrs testing it over a couple days so i forgot i guess. Thxs alot fixed the issue and great work.

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Salana
Posts: 10

Re: [UI] VinyUI

Post#59 » Mon Nov 30, 2015 3:14 am

Is there a way to keep from having to do this in chat (/script WindowSetShowing("EA_CareerResourceWindow", true) every time I change zones?

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Caffeine
Posts: 611

Re: [UI] VinyUI

Post#60 » Mon Nov 30, 2015 3:21 am

Salana wrote:Is there a way to keep from having to do this in chat (/script WindowSetShowing("EA_CareerResourceWindow", true) every time I change zones?
Are you using Phatom? It's an addon that hides vanilla UI elements, it's the only thing I can think of that might be causing this sort of ****...

Alternatively next time it disappears try the work around that Doktorek posted. Go to layout editor and press reset to defaults and then cancel without saving.
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