I like the challenge, especially when I win

I like the challenge, especially when I win
I didn't know that trick, interesting. I usually build some toughness anyways though.Smellybelly wrote: ↑Thu Jun 21, 2018 5:22 am The trick is combining this with enough toughness to mitigate each hit enough to make 29 hp regen matter somewhat. This gives you really bad dps overall. The rings limits your resistances greatly though.
Well enough toughness OR armor i would say, but preferably both. If you normally get hit for 250 per hit then a 29 hp regen wont do much since you wont last very long. But if that initial hit can be limited to around a 100, then your regen is basically 1/3 of the dmg taken, that will buy some more time.Athergic wrote: ↑Thu Jun 21, 2018 5:53 amI didn't know that trick, interesting. I usually build some toughness anyways though.Smellybelly wrote: ↑Thu Jun 21, 2018 5:22 am The trick is combining this with enough toughness to mitigate each hit enough to make 29 hp regen matter somewhat. This gives you really bad dps overall. The rings limits your resistances greatly though.
My only beef with melee sw was the ridiculous initiative debuff stacking which has sort of been toned down with even more rng. They wouldn't be viable without it and it's just a dumb bandaid fix. I'd say the SW in this video played with his head, kept separation, potted, and still lost. It happens. I guess it's a little more alarming that he admittedly has zero investment in the melee tree and still capable of going toe to toe as much as he had to and put out that much damage.
You played incredibly well considering, then. Kudos.
Sorry I just assumed, cause of assault stance. One of my favorite duels on this game, well played.
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