mdillard wrote:I'm just noting that only two people are saying don't kill the healers first.
But okay, I'll play your game.
Explain to me in terms meant to pass information, why it's smarter not to kill the healers first.
Why is YOUR game, such a unique snowflake that this very FUNDAMENTAL piece of player vs player technique is suddenly not valid.
Let's start this off.
In most scenarios in the game, there are various choke points that make it hard for someone to run through due to collision. All players give out collision, including tanks and mdps that you try to run through. This alone increases the difficulty of getting to a healer first in any engagement.
Two, Healers are usually in the very backline of the whole fight. In order to get to them, you have to navigate through tanks, mdps, and rdps. Good players will always switch their targets to their biggest threat. For example, if a WH pops up in the backline, the rdps aren't just going to ignore him and let him kill the healers. No they will disarm the WH, healers will detaunt him, and all the rdps are gonna give him a new hole.
Three, there is an abundance of snares in this game, especially AoE snares, that are different from most games. This puts more crowd control options in this game as opposed to others. If you're running at 60% speed as soon as you leave the melee zone, and head to the rdps zone... they will eat you alive.
Four, going to the enemy healer's backlines puts you out of range of your own healers which means you're not getting any heals to survive the damage everyone is gonna do to you as you try to get to the healer.
Five, Healers have a lot of defensive abilities. They have punt, AoE detaunt, cleanse, a solid M2, and of course heals. Even if you have two people on one healer, it can be really difficult to take them down.
Six, If everyone just bum rushes the enemy healers, they just leave their own healers for the taking. God forbid you have bad healers who just stand still all the time and don't have a clue on how to heal and kite at the same time. Also, chances are your healers numbers may be lower than that of the enemy.
Can add more but I've already spend enough time on this.
