So I rarely complain about whats overpowered/underpowered.
However I fail to see how a melee dps is warranted a ranged root morale that also does damage. This is the only ability that I have a massive problem with. I do not believe there is any justification for a ranged, root morale existing on any melee dps. The root isn't so terrible, whats worse, is that there is a 65 foot range on it. And I'm not even talking about the fact that it lasts around 8 seconds.
Please. Anyone. Justify this for me.
Here is a link to the ability
http://waronlinebuilder.org/#abilities=mar;
(It was noted that the root lasts 10 seconds, not 5)
[Marauder] Flames of Fate
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[Marauder] Flames of Fate
Last edited by Ziliya on Mon Jan 18, 2016 11:23 pm, edited 2 times in total.
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Re: [Marauder] Flames of Fate
White Lion has an exact mirror of this M1. Both Marauder and White Lion have some anti-kiting tools. This is even more the case in T4.
Fusscle of Critical Acclaim
Re: [Marauder] Flames of Fate
You should be glad you don't have to deal with ranged KDs.
Re: [Marauder] Flames of Fate
Or Shatter Limbs.Penril wrote:You should be glad you don't have to deal with ranged KDs.
Re: [Marauder] Flames of Fate
Said this many times myself and usually while guarding a wl or mara, the range of flames of fate and ensnare should be melle range(5ft), its far to easy to guarantee a kill with it.
Morfee - Shaman / Mynnos - Kotbs / Grubod - Black Orc / Snubz - Squig Herder
- TenTonHammer
- Posts: 3806
Re: [Marauder] Flames of Fate
Morf wrote:Said this many times myself and usually while guarding a wl or mara, the range of flames of fate and ensnare should be melle range(5ft), its far to easy to guarantee a kill with it.
Mara has snare that cant be cleansed
WL has double snares between the player and pet
If you make their morale snares 5ft then there is no point to taking them over sever nerve and the burst it gives

- magter3001
- Posts: 1284
Re: [Marauder] Flames of Fate
You better check that info cuz mara snare on RoR in an ailment and can be cleansed.TenTonHammer wrote:Morf wrote:Said this many times myself and usually while guarding a wl or mara, the range of flames of fate and ensnare should be melle range(5ft), its far to easy to guarantee a kill with it.
Mara has snare that cant be cleansed

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Grelin of Magnus/Badlands
Grelin of Magnus/Badlands

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Re: [Marauder] Flames of Fate
Lion jump for 65 feets. You not care about it dwarf?
Re: [Marauder] Flames of Fate
Please. Anyone. Justify this for me.Judarth wrote:Lion jump for 65 feets. You not care about it dwarf?
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