My current work in progress, need to make the wings look a lot less "flat", some veins, damage etc.
Sun Dragon
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Sun Dragon
Destro: Bruglir (DoK)
Order: IPounceTheFace (WL), ItBurnsTheFace (BW)
Order: IPounceTheFace (WL), ItBurnsTheFace (BW)
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Re: Sun Dragon
Got him done!
Also, he has some animations
https://youtu.be/AIMFpCZiX18
and fire breath in the works!
https://youtu.be/kWM38r0lh70
Destro: Bruglir (DoK)
Order: IPounceTheFace (WL), ItBurnsTheFace (BW)
Order: IPounceTheFace (WL), ItBurnsTheFace (BW)
- UndeadPatron
- Posts: 82
Re: Sun Dragon
Very nice, how long have you been working on this beasty ?
Eiry Asimgdalrr - MARA
Rickhart Tannhauser - KOTBS
Fitael - WL
Lariekl - SM
Rylha - WE
Rickhart Tannhauser - KOTBS
Fitael - WL
Lariekl - SM
Rylha - WE
-
- Game Artist
- Posts: 1781
Re: Sun Dragon
Ay very cool like IT! But on the left wing there is a lil Hard break between the colors could be a Bit smoother. But rly nice work
Tinkabell 40/41 Magus Whaagit 40/41 SH Whaagot 40/54 BO Daknallfrosch 40/72shammy
Re: Sun Dragon
^ the colours at the tail(-end) in the second picture are a bit stingy compared to the rest, but excellent job regardless.
Thought I was looking at a tabletop minituare (with flames added in via editing) at first, lol - would still have been an outstanding painting job, however.
Abbd.: You might wanna toss your work into Creative Assembly's vague direction, they might run with it considering TWW2 and its featuring of High Elves.
Thought I was looking at a tabletop minituare (with flames added in via editing) at first, lol - would still have been an outstanding painting job, however.
Abbd.: You might wanna toss your work into Creative Assembly's vague direction, they might run with it considering TWW2 and its featuring of High Elves.
Re: Sun Dragon
Hey guys thanks for the feedback!
@UndeadPatron - it took me 4 weeks, start to finish for all of the sculpting/retopo/texturing. Animations are still in progress but my part on this is mostly done, though i'm working a bit on the programming side to get him working in-game.
@Daknallbomb Could you maybe point that out a bit clearer for me so i know where i'm looking? Is it only in the static renders? Or is it also present in the video animations?
@Darosh Thanks man! I've painted mini's for years, a lot of the technique/theory seems to have passed on to my digital art, though maybe i should tone it down a bit sometimes. As for Creative Assembly, they have a great team! I've been friends with a few of them for a long time. I had the chance to work on TWW but had to bow out due to other commitments.
@UndeadPatron - it took me 4 weeks, start to finish for all of the sculpting/retopo/texturing. Animations are still in progress but my part on this is mostly done, though i'm working a bit on the programming side to get him working in-game.
@Daknallbomb Could you maybe point that out a bit clearer for me so i know where i'm looking? Is it only in the static renders? Or is it also present in the video animations?
@Darosh Thanks man! I've painted mini's for years, a lot of the technique/theory seems to have passed on to my digital art, though maybe i should tone it down a bit sometimes. As for Creative Assembly, they have a great team! I've been friends with a few of them for a long time. I had the chance to work on TWW but had to bow out due to other commitments.
Destro: Bruglir (DoK)
Order: IPounceTheFace (WL), ItBurnsTheFace (BW)
Order: IPounceTheFace (WL), ItBurnsTheFace (BW)
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