KotBS tanking role

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bumik
Posts: 54

KotBS tanking role

Post#1 » Sat Aug 15, 2015 1:55 am

So what is it proper tank should do? SC/orvr related.

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Joshwa70
Posts: 361

Re: KotBS tanking role

Post#2 » Sat Aug 15, 2015 1:57 am

Tanks are there to take on other tanks and have epic long tank battles. They should all go two handers and run focused offense. This is a kust as you are fighting only tanks.

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Mez
Posts: 730

Re: KotBS tanking role

Post#3 » Sat Aug 15, 2015 2:25 am

The best thing to do is see if there is a level 20 melee dps and make sure he is snared, debuffed and controlled. Or if there is a 2-handed orc that is causing stress on your team's ability to kill. If you can follow the destro pain train around and float guard to there would-be targets BEFORE they start focusing you'll effectively make the life of your healers a lot easier and give them a chance to do their job.

Or if you want to be bad, you can run into destor back lines and be a harrasser and make zealots run around and heal, instead of staying still and healing.
Word of Pain and Boiling Blood are no longer able to proc anything. The Bright Wizard College has confirmed this is a big deal. (stealth nerf)
https://bugs.returnofreckoning.com/view.php?id=23145

Makno
Posts: 37

Re: KotBS tanking role

Post#4 » Sat Aug 15, 2015 3:09 am

Mez wrote:Or if you want to be bad, you can run into destor back lines and be a harrasser and make zealots run around and heal, instead of staying still and healing.
Healers actually stand around and heal? I have shammy and Zealot. I run 95% of the time in ORVR.

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Steadman
Posts: 7

Re: KotBS tanking role

Post#5 » Sat Aug 15, 2015 3:22 am

Also don't put guard on healers, put it on MDPS like slayers, since 9 times out of 10 Destro are going to clump together and attack what's nearest to the clump, rather than charge Order backline to get healers and risk being focused.

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Coryphaus
Posts: 2230

Re: KotBS tanking role

Post#6 » Sat Aug 15, 2015 4:12 am

I just want to take a moment here to state that currently healers can tank harder than tanks so attacking tanks feels more rewarding as atleast your not doing a sum total of 0 dmg to your target
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Jaycub
Posts: 3130

Re: KotBS tanking role

Post#7 » Sat Aug 15, 2015 5:37 am

Knight is an inherently tanky class with amazing force multiplier potential, but don't expect to be a killing machine yourself. 10% crit for any enemy in your str aura radius, and 10% crit for your group when you block on top of all your auras, and a 3 sec knockdown. Becuase you can survive almost on your abilities alone you don't really have to stack full toughness and wounds, but can rather go hybrid w/ strength and rely on runefrang procs to put out decent damage even w/ a shield (don't ever go 2h unless you are in an absolutely faceroll premade).

Guard should always probably start off on your MDPS, but you need to always be juggling and you do need to toss gaurd on your healer if they need it, but this is somthing you will pick up on after playing a while with a group that has mics/voice, you just toss guard when they call for it otherwise you guard your designated DPS.

Aside from that spam challenge, and use your interrupts (taunt is also an interrupt) to really punish classes that have 3 sec cast time skills, make sure you start learning what the animations look like, stopping those big or group heals 2 times in a row can be devastating. And make sure you are hitting the same target are your DPS unless you are trying to interrupt something.
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Toldavf
Posts: 1586

Re: KotBS tanking role

Post#8 » Sat Aug 15, 2015 6:50 am

Well atm knight has very weak cc (though the aoe snare tactic is annoying as hell) so your best focusing on the other aspects of tanking such as floating guard to the player that needs it, keeping the dps challenged and assisting.
Khorlar, Thorvold, Sjohgar, Anareth, Toldavf, Hartwin, Gotrin and others -_-

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bumik
Posts: 54

Re: KotBS tanking role

Post#9 » Sat Aug 15, 2015 5:25 pm

What does "cc" mean? Also I have a bit weaker comp so I have animations enabled only for myself. Is there another way to see enemy casting?
Anyway, thanks for the tips.

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Coryphaus
Posts: 2230

Re: KotBS tanking role

Post#10 » Sat Aug 15, 2015 7:05 pm

cc stands for crowd control its things like snares, punts, knockdowns stuff like that
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