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wh finishers

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Vdova
Posts: 555

Re: wh finishers

Post#11 » Tue Apr 26, 2016 6:56 am

nydig wrote:Anyone who has ever tested it know if abso and exit wound fire based off your main hand or off hand weapon?

Im broke as a joke and was wondering if i were to try and get a boundless weapon which one i should go for.
The dmg difference between boundles 1H 52dps 40str dagger and lvl 29 scenario weapon 40dps 40strenght(with str talisman) is nearly zero(+20dmg on no crits). Maybe difference 2H boundless 73(75) dps and 2H scenario 58dps is more noticable, but from 1H perspective I dont see much difference, so if you have lvl 29 scenario weapon, You should be fine.
Vdova - Witch elf princess of suffer and despair

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Koha
Posts: 178

Re: wh finishers

Post#12 » Tue Apr 26, 2016 8:14 am

It would be nice to get WH finishers at 30 feet (Burn Heretics & BAL) as the WE got all her finisher at range before Live ended.
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BreezeKicker
Posts: 197

Re: wh finishers

Post#13 » Tue Apr 26, 2016 1:53 pm

Koha wrote:It would be nice to get WH finishers at 30 feet (Burn Heretics & BAL) as the WE got all her finisher at range before Live ended.

The fun thing is that tool-tips for both refer to them as pistol shot [BH- "A cleansing shot of flame..." , BAL - " A pistol shot that fires bullets filled with fire oil] but alas all your character is doing is producing infinite and already lited torches from your belt and then promptly shoving them into any available enemies orifices.
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Azarael
Posts: 5332

Re: wh finishers

Post#14 » Tue Apr 26, 2016 2:11 pm

blakokami wrote:As far as I know from what I've heard from devs the WH finishers still go through a parry check and dodge is just what is displayed on screen. So they are actually getting parried when you see that. Maybe someone can confirm this.
Confirm. It's amazing what people will imagine.

Same applies for Wrath of Hoeth and WAAAGH! (displayed as Disrupt instead of parry)

nydig
Posts: 118

Re: wh finishers

Post#15 » Tue Apr 26, 2016 5:23 pm

Azarael wrote:
blakokami wrote:As far as I know from what I've heard from devs the WH finishers still go through a parry check and dodge is just what is displayed on screen. So they are actually getting parried when you see that. Maybe someone can confirm this.
Confirm. It's amazing what people will imagine.

Same applies for Wrath of Hoeth and WAAAGH! (displayed as Disrupt instead of parry)
Well there really is nothing to "imagine" the game literally says dodge so when you have never seen anything before saying thats how its working the logical thing to assume is that its being dodged and not parried.

Either way def going to be testing this out tonight if i can.

Penril
Posts: 4441

Re: wh finishers

Post#16 » Tue Apr 26, 2016 5:44 pm

Well, you said on this very thread that people were dodging finishers from behind. If finishers are parried and not dodged, they can only be parried from the front. In other words, there is no way you saw someone dodging (parrying) your finishers from behind. You must have imagined it :P

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noisestorm
Posts: 1727

Re: wh finishers

Post#17 » Tue Apr 26, 2016 5:46 pm

Probably just strafing..

nydig
Posts: 118

Re: wh finishers

Post#18 » Tue Apr 26, 2016 5:57 pm

Well thats why im going to test it tonight. Cant tell if its lag or what but im going to find a tank to just face away and hold the line.

Also the way i took his response had nothing to do with imagining i was behind a target but imagining that they were being dodged instead of parried.

The server has improved greatly with the melee lag but sometimes it feels like real work trying to find where someones back is especially when you knock down and they keep spinning lol.

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nydig
Posts: 118

Re: wh finishers

Post#19 » Thu Apr 28, 2016 3:32 am

yup tested it seems it is in fact correct that its not getting dodged but just says it is.

Bretin
Posts: 929

Re: wh finishers

Post#20 » Thu Apr 28, 2016 6:35 am

nydig wrote:yup tested it seems it is in fact correct that its not getting dodged but just says it is.
surprise surprise :roll:

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