Recent Topics

Ads

Server Patch Notes 27/7/2018

Forum rules
Before posting on this forum, be sure to read the Terms of Use
User avatar
Visceral
Posts: 40

Re: Server Patch Notes 27/7/2018

Post#11 » Sat Jul 28, 2018 7:40 am

I love you

Ads
User avatar
Mcgotrek
Posts: 250

Re: Server Patch Notes 27/7/2018

Post#12 » Sat Jul 28, 2018 7:43 am

Looking forward to try the dungeons out! Thanks :)
Image
Lowki Lyesmith
Gatebreaker Bjorrik Rjufendr
Mogens Wyrdmake
- 3rd Bitterstone Thunderers.

doky
Posts: 117

Re: Server Patch Notes 27/7/2018

Post#13 » Sat Jul 28, 2018 7:54 am

Vayra wrote: Sat Jul 28, 2018 5:49 am
- DoT ticks are no longer defensible.
Best change in the past 6 months.
Azarael
Best change in the past 6 months.

fixed for you

User avatar
Wiede
Posts: 301

Re: Server Patch Notes 27/7/2018

Post#14 » Sat Jul 28, 2018 7:57 am

Undefendable dotticks, does that include e.g. the last tick of word of pain or the reapplication of pandemonium through endless pandemonium?
Last edited by Wiede on Sat Jul 28, 2018 7:57 am, edited 1 time in total.

User avatar
Tesq
Posts: 5713

Re: Server Patch Notes 27/7/2018

Post#15 » Sat Jul 28, 2018 7:57 am

Ah it's from t1 i said ap regenerate too fast on mu chosen now i know why.

Dots Changes mean the avoidance on dots is being reverted right?
Image

Sulorie
Posts: 7458

Re: Server Patch Notes 27/7/2018

Post#16 » Sat Jul 28, 2018 7:58 am

Gangan wrote: Sat Jul 28, 2018 4:33 am
wargrimnir wrote: Sat Jul 28, 2018 4:13 am (...)
Azarael
(...)
- DoT ticks are no longer defensible.
(...)
Really? Back to the old system? ^^ I'll guess some Shams/AMs will be very excited 😁
Dot ticks still break detaunt, so no, dot heavy classes are still at a huge disadvantage, when the battle turns against them and they would be forced to detaunt an attacker with some long lasting dots on them.
Dying is no option.

User avatar
Sigimund
Posts: 658

Re: Server Patch Notes 27/7/2018

Post#17 » Sat Jul 28, 2018 9:18 am

Azarael


Welcome back!

User avatar
Glorian
Posts: 5004

Re: Server Patch Notes 27/7/2018

Post#18 » Sat Jul 28, 2018 9:27 am

Two hundred Engies Rejoice of the DOT change. :)

Two Hundred Ironbreakers put a Grudge on you, as the endless Avalanche is now a thing of the past. ;)

And Azarael back is very good as he has a very good and deep knowledge of the classes and everything they have fixed/changed in the making of the Server.

DEV PRESS CONFERENCE
Also back in the Days there was something like a voice channel Press Conference with Azarael and one of the other Devs and some Guild leaders and Officers from Destro and Order. All very civilized and friendly. Everyone could prepare a Question and Azarael told about upcomming stuff, current problems and such.

Also it wasnt really like some of the Forum Threads with back and forth. There was a Question, Azarael told why they did it that way and thats it. The Press Conference wasnt a place to nail down the Devs or tell them what is totally broken. Although I sneaked in a Bug Report on the Engi class back then. :roll:

It would be great if we could do that in the Future. Yalishka has it in some Threads, but hearing someone talk is way better.

Also there was the word back then of Siege Towers which needed Client Controll.
Would love to see them in RvR. :D

Image

Ads
User avatar
Telen
Suspended
Posts: 2542
Contact:

Re: Server Patch Notes 27/7/2018

Post#19 » Sat Jul 28, 2018 9:38 am

BG just lost their Nike's.
Great to see Az back.
By CC dismounting. Hard CC or snare aswell. Thats a big buff to ranged snares, particularly MotM.
Image

User avatar
Glorian
Posts: 5004

Re: Server Patch Notes 27/7/2018

Post#20 » Sat Jul 28, 2018 9:49 am

Telen wrote: Sat Jul 28, 2018 9:38 am ...
By CC dismounting. Hard CC or snare aswell. Thats a big buff to ranged snares, particularly MotM.
Actually I don't get that part fully.
CC Dismounts immediately means, that if you put a snare on someone he is dismounted for sure?

Like on Runepriest Snare Tactic.

Who is online

Users browsing this forum: No registered users and 3 guests