Bug Report 21/05/2015 (Abilities)
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- Posts: 227
Re: Bug Report 21/05/2015 (Abilities)
Squig Header.
Abilites:
yer Bleedin'! effect dont appear on target even if i click on the skill at a correct range sometimes it dose sometime it dont. (was like this before the fix)
Squig pet panel keeps disepairing after 1 or 2mins.
Overall bugs: When dying the alrenative tab to ress your spirit is gone and if you exit the game and restart u will login on the exact spot alive with full hp again.
Abilites:
yer Bleedin'! effect dont appear on target even if i click on the skill at a correct range sometimes it dose sometime it dont. (was like this before the fix)
Squig pet panel keeps disepairing after 1 or 2mins.
Overall bugs: When dying the alrenative tab to ress your spirit is gone and if you exit the game and restart u will login on the exact spot alive with full hp again.
Re: Bug Report 21/05/2015 (Abilities)
So, guys, a couple of latest problems with WH abilities.
I'll try to describe. You attack your foe from invisibility after that you always gain 2 accusations, but now they can disappear with a big probability. Have some thoughts that it happens due to the distance between you and your foe, but need to test more. And the second thing is that you can't use your first skill immediately after you going off the invisibility. It still requires GCD or smth like that (it isn't shown as usual ability reloading, but you have to wait about 1.5 sec until you will be able to use any skill).
All other things seems to be work normally. Will keep on testing. Thank you for your job!
I'll try to describe. You attack your foe from invisibility after that you always gain 2 accusations, but now they can disappear with a big probability. Have some thoughts that it happens due to the distance between you and your foe, but need to test more. And the second thing is that you can't use your first skill immediately after you going off the invisibility. It still requires GCD or smth like that (it isn't shown as usual ability reloading, but you have to wait about 1.5 sec until you will be able to use any skill).
All other things seems to be work normally. Will keep on testing. Thank you for your job!
Re: Bug Report 21/05/2015 (Abilities)
Why are horses so slow now?
Sephanol - Chosen || Saora - Magus
Re: Bug Report 21/05/2015 (Abilities)
Re: WH:
It's because the resource timers work on your last in-combat time. I'll probably change this around.
Horses are slow because this is the correct speed for the T1 mount.
It's because the resource timers work on your last in-combat time. I'll probably change this around.
Horses are slow because this is the correct speed for the T1 mount.
- Nastylicious
- Posts: 275
Re: Bug Report 21/05/2015 (Abilities)
Libra91 wrote:Why are horses so slow now?
maybe cuz its t1 and not t2 t3 t4 where horses are acually faster
Re: Bug Report 21/05/2015 (Abilities)
maybe because Mounts gone like 100% speed instead of a any sensed Tx speedNastylicious wrote:Libra91 wrote:Why are horses so slow now?
maybe cuz its t1 and not t2 t3 t4 where horses are acually faster


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Re: Bug Report 21/05/2015 (Abilities)
Seems like i cannot guard with chosen
EDIT: enemy show guard icon, but icon dont get show on my chosen effect windows and neither in my guarded windows,But guard started at some point, some bg told me it work on sc
EDIT 2: found the problem, seems auras do not let guard get active/swap, only de-active. IF all aura are off you can perfectly use guard (even with twister swap) if they are on you cant.
EDIT: enemy show guard icon, but icon dont get show on my chosen effect windows and neither in my guarded windows,But guard started at some point, some bg told me it work on sc
EDIT 2: found the problem, seems auras do not let guard get active/swap, only de-active. IF all aura are off you can perfectly use guard (even with twister swap) if they are on you cant.
Last edited by Tesq on Thu May 21, 2015 10:58 pm, edited 1 time in total.

Re: Bug Report 21/05/2015 (Abilities)
I was watching Tesq test guard on chosen and what we figured out was that auras conflict with guard if a chosen has auras on they cannot guard, a chosen needs to fully deactivate all of their auras before they can gaurd some one
I did not experince any similar issues with bg so i assume this is limted to chosen...and maybe KOB's
I did not experince any similar issues with bg so i assume this is limted to chosen...and maybe KOB's

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