I have simular problems.
What i noticed, is that just my first CPU-Core is utilized.
If i change the Affinity to only use for example the last 4 cores the load splits better between the cores and i get a better framerate. Does anyone noticed this behavior for his client?
[Solved] Stuttering frames
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Re: Stuttering frames
Last edited by genygo on Wed Feb 27, 2019 4:41 pm, edited 1 time in total.
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Re: Stuttering frames
I'm still very new, so I have no idea what I'm missing out on. But it feels good to be able to play properly!
Re: Stuttering frames
Its old game engine, even many current games dont utilize multicores properly, always Single Core speed is what matters most for game performance.genygo wrote: ↑Wed Feb 27, 2019 4:31 pm I have simular problems.
What i noticed, is that just my first CPU-Core is utilized.
If i change the Affinity to only use for example the last 4 cores the load splits better between the cores and i get a better framerate. Does anyone noticed this behavior for his client?
I also like to do this:

It maybe to effect performance that much BUT it prevents from crashes a lot, i basically never crash unless my WAR run for 6h and i try to do ReloadUI, usually ends with DC and Character Loading screen.
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