Recent Topics

Ads

Weekly Event Scenario -observations & changes needed

Let's talk about... everything else
billyk
Posts: 169

Re: Weekly Event Scenario -observations & changes needed

Post#11 » Tue Mar 09, 2021 8:47 am

Jinxypie wrote: Mon Mar 08, 2021 8:20 pm
billyk wrote: Mon Mar 08, 2021 8:04 pm I've said the same as OP time and time again. The reason for this phenomenon is that Destro classes are mechanically better than Order classes, thus, in a knock down drag out combat, Destro will come out on top. The skill levels are actually better on Order, that's why Destro struggles in situations that aren't head-on collisions. They can only zerg. And because this game is zerg-friendly, Destro has no real need to actually develop skill, they will usually win anyway.

How to spot fresh xrealmers from Destro to Order: They try to zerg and get torn apart like soft bread. Order CANNOT win in a zerg to zerg combat, the devs made sure of that by constantly buffing Destro classes and nerfing Order classes. Therefore we can assume this situation is what the devs want, so OP's ideas will likely fall on deaf ears.
Ignoring the fact Order was constantly running into same premades CHECK Blaming it rather on all destro classes being op CHECK
Destro main = opinion discarded

Of course you want to keep your advantages.

Ads
abezverkhiy
Posts: 553

Re: Weekly Event Scenario -observations & changes needed

Post#12 » Tue Mar 09, 2021 9:15 am

Thank you for bringing in your statistic data.
KingSchultz WH, Valknutt WP, Glendhu ENG, Lochdhu IB, Tamdhu SL

My WH guide: viewtopic.php?t=46354

User avatar
inoeth
Suspended
Posts: 513

Re: Weekly Event Scenario -observations & changes needed

Post#13 » Tue Mar 09, 2021 9:16 am

several posts now about the weekend sc being destro bias, still the same destro players come here and claim everything is fine. LOL do you guys believe yourself?

@OP: great work!

emiliorv
Posts: 1341

Re: Weekly Event Scenario -observations & changes needed

Post#14 » Tue Mar 09, 2021 9:33 am

How funny are the order "casuals" that dont have time to make a group but SOMEHOW spend hours to play close to 90 scs in the weekend => assuming 10 mins/sc (queue+being stomped) thats exactly 15h...if you have 15h to spend playing you have time more than enough to form up a group. You have the tools and the time to do it...gaming isnt rocket science, really cant understand why you dont do it. Spending 15h in a weekend being stomped in scs is close to masochism...

M0rw47h
Posts: 898

Re: Weekly Event Scenario -observations & changes needed

Post#15 » Tue Mar 09, 2021 10:51 am

emiliorv wrote: Tue Mar 09, 2021 9:33 am How funny are the order "casuals" that dont have time to make a group but SOMEHOW spend hours to play close to 90 scs in the weekend => assuming 10 mins/sc (queue+being stomped) thats exactly 15h...if you have 15h to spend playing you have time more than enough to form up a group. You have the tools and the time to do it...gaming isnt rocket science, really cant understand why you dont do it. Spending 15h in a weekend being stomped in scs is close to masochism...
They somehow hope in next game their will get more premades on their side, or that destro premades get bored and will be replaced by pugs ;)

emiliorv
Posts: 1341

Re: Weekly Event Scenario -observations & changes needed

Post#16 » Tue Mar 09, 2021 11:00 am

M0rw47h wrote: Tue Mar 09, 2021 10:51 am
emiliorv wrote: Tue Mar 09, 2021 9:33 am How funny are the order "casuals" that dont have time to make a group but SOMEHOW spend hours to play close to 90 scs in the weekend => assuming 10 mins/sc (queue+being stomped) thats exactly 15h...if you have 15h to spend playing you have time more than enough to form up a group. You have the tools and the time to do it...gaming isnt rocket science, really cant understand why you dont do it. Spending 15h in a weekend being stomped in scs is close to masochism...
They somehow hope in next game their will get more premades on their side, or that destro premades get bored and will be replaced by pugs ;)

90 fcking scs?? seriously??

Anyways...9 or 90 or 900...you cant expect different results doing exactly the same over and over...

Panodil
Posts: 337

Re: Weekly Event Scenario -observations & changes needed

Post#17 » Tue Mar 09, 2021 11:17 am

I played 10 games and won all of them. Playing mix between guild and /5 group all on discord. Was nice and fast event. Think we had one sc that didnt even go to 500 points but we won, just because enemy team backcapped som flags and we where busy slaughtering the rest.
Panodil WP
Panodill DoK
Panodilz Zealot
Panodilr Runepriest
Run Shaman
Panage Archmage

User avatar
Meliannia
Posts: 276

Re: Weekly Event Scenario -observations & changes needed

Post#18 » Tue Mar 09, 2021 11:50 am

the idea id like the devs/gms to take from this is to ROTATE THE EVENT SCEN TYPE

weekend 1 : multiple base scen eg Gates of Ekrund
weekend 2: king of the hill eg Tol Amroc
weekend 3: flag runner eg Stonetroll crossing
weekend 4 multiple base scen eg Logain Forge
weekend 5 king of the hill eg Mounkain temple
weekend 6 flag runner eg Phoenix gate
etc etc

Ads
User avatar
wonshot
Posts: 1192

Re: Weekly Event Scenario -observations & changes needed

Post#19 » Tue Mar 09, 2021 11:52 am

Trying to put ourselves in the Dev's shoes here,

What exactly is the expetations and the best design for weekend warfronts.
To give scenarios some value and attraction, by rewarding event slot items and renown potion plus containers. Sure that checks out. Since its on the weekend, the assumption might be that the players have more time on their hands and therefor allowing the event scenario to be 6man queue vs whatever they face.

Event slot items are Best in Slot.
To somed extend I agree that obtaining Best in slot, you should be able to play the game to its maximum potential. Also known as grouping and pre-made party where organization is handled before and/or on the fly(voice comm).

For a bit of personal experience, ive done a row of the event scenarios on both realms. on the BW i would either do it with a guild group back in summer. Or join someone adverticing for event scenarion 2-2-2 in lfg channel. Sure we were a prepugmade but that just bumps us up on the foodchain, we devour pure pugs and real premades outmatch our synergies and coordination. As i think it should be.

This server have always been haunted of being a private server and therefor having a pretty small population for matching the original AoR mindsets in terms of realm-campaign and 2-2-2 vs pug results. Yes it is very harsh to be pugging against premades, but honestly this server has done a bang on job for giving out breadcrumbs big enough for puggies to still continue pugging instead of grouping up. Something to think about.
Bombling 93BW

User avatar
Jinxypie
Posts: 328

Re: Weekly Event Scenario -observations & changes needed

Post#20 » Tue Mar 09, 2021 2:44 pm

Destro using their advantages? What?
Why are you guys acting like order party queue button is broken?
And yes everything is fine it that sense. Don't you expect to win 50:50 while queuing solo with other 10dps and lol shield WP against premades right?
DoK RR80+, Chosen RR80+, Choppa RR70+, SH RR75+ WP RR65+

Who is online

Users browsing this forum: Bing [Bot], dangoraric, Google [Bot], Google Adsense [Bot] and 14 guests