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Bug Report 21/05/2015 (Abilities)

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Azarael
Posts: 5332

Re: Bug Report 21/05/2015 (Abilities)

Post#201 » Wed May 27, 2015 7:46 pm

The packet sets the angle, power and, apparently, the extent to which a punt is affected by gravity.

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Tesq
Posts: 5713

Re: Bug Report 21/05/2015 (Abilities)

Post#202 » Wed May 27, 2015 7:52 pm

seems KD are fine would be cool have guards dropped from rank 24 to at least rank 20 They hit seriusly too hard, you do not even make in time to kill all of them that they re pop and with other realm around they are pain XD
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Azarael
Posts: 5332

Re: Bug Report 21/05/2015 (Abilities)

Post#203 » Wed May 27, 2015 7:56 pm

Guards have been addressed for the next update.

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Tesq
Posts: 5713

Re: Bug Report 21/05/2015 (Abilities)

Post#204 » Wed May 27, 2015 9:16 pm

thx, also there are some problem here and there with flag cap but you propbably know :/
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amputationsaw
Posts: 629

Re: Bug Report 21/05/2015 (Abilities)

Post#205 » Thu May 28, 2015 4:43 am

"Similar abilities from different players now stack."

Don't know whether it has already been mentioned. in the last SC i played as WP (yesterday evening), i overwrote the current existing "Healing Hand" on the Target with my HoT. But i saw, that HoT-stacking is working a few days ago. Maybe it happend because the debuffs slots on the target were full so similar HoTs/debuffs will get overwritten.

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murmelon
Posts: 43

Re: Bug Report 21/05/2015 (Abilities)

Post#206 » Thu May 28, 2015 6:26 am

How to calculate the effect of absorbing?
inc dmg -> armor mtigation ->toughess mitigation->the remaining value is absorbed, isn't it?

Luth
Posts: 2840

Re: Bug Report 21/05/2015 (Abilities)

Post#207 » Thu May 28, 2015 7:36 am

Hits against absorb shields are always unmitigated (they are counted first).

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Arslan
Banned
Posts: 334

Re: Bug Report 21/05/2015 (Abilities)

Post#208 » Thu May 28, 2015 7:40 am

When WH unstealth it takes 3-5 secs for them to appear during which they just kill you and you can do nothing.
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Londo
Posts: 217

Re: Bug Report 21/05/2015 (Abilities)

Post#209 » Thu May 28, 2015 9:10 am

Luth wrote:Hits against absorb shields are always unmitigated (they are counted first).
Toughness mitigation is always applied first (since its a straight value reduction, not percent)

Here is line from original combat log when servers were live in 2012

[12/01/23][20:00:43] Ansoelith's Arctic Blast hits you for 0 damage. (66 mitigated) (371 absorbed)


Toughness->Absorbs->Resists/Armor

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Marley
Posts: 157

Re: Bug Report 21/05/2015 (Abilities)

Post#210 » Thu May 28, 2015 9:21 am

Azarael wrote:We're going to have to start using the bugtracker again for this stuff.
Please use bugtracker guys:
https://github.com/WarEmu/WarBugs/issues?q=is%3Aopen

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