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Wild ideas (destro)

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Demonito
Posts: 61

Wild ideas (destro)

Post#1 » Wed Apr 23, 2025 1:37 pm

Aloha !

Having almost all destro 40+ here are some thoughts to improve the classes

Dok

Path of Dark Rites

-Soul Energy
Lower its ressources' requirement
Or
Remove the 1.5s trigger

Path of Torture

-Drowning in Blood
No GCD, costs 100 Soul Essence, lasts 15s, 1min CD and Essence doesn't stop

-Sanguinary Extension
Grants 10s -50% inc. heal debuff instead of slow

-Curse of Khaine tactic
Loses heal debuff for dps / utility

Path of Sacrifice

-Blood of my Blood (old skill)
Please restore or add a new ranged heal

-Soul Ward (old skill)
Could be restored too (as a basic spell)

-Khaine's Encouragement
Change the healing bonus into damage

-Transfer Essence
A lil more healing

-Khaine's Force
Reduce its cost to 60 Soul Essence

Sorcerer

Add a heal debuff spell

~Dark Magic~
Disrupt Strikethrough for each level

-Arctic Blast
Too long to cast, could be like SH' "Stop Runnin!"
Or
Add a mirrored tactic of RP "Immolating Grasp"

-Dhar Wind
Continue to build up on the move or Instant cast
More dps or Subject to crit / bonus with Magic Power

-Shroud of Darkness
Add more survivability (shield / armor / hp ...)

-Infernal Gift tactic
Add a bonus for the sorc

-Obssessive Focus
No longer persists after targets die

-Ice Spikes
Add a CD (as it restricts visibility)
Remove the building of Dark Magic, unless you hit something
Add a new spell that only converts AP into Dark Magic

Black Guard

-Feeding on Weakness
Improve the healing Value

-Exile
Add a cool buff or debuff for 90+

Marauder

-Unstable Convulsions tactic
Improve it to Enchantment and Blessing

-Wave of Terror
Add an outgoing heal debuff
or
Change into a completely new ST spell

Zealot

-Mark of xxx
Remove Global CD from granted abilities

-Nexus
Improve a bit the range please

Magus

Add a healdebuff spell

-Shocking Jolt
Remove and give it to blue horror (to be autocast)

Chosen

-Repel
Lower the height

-Corrupting Horror
Replace for a new buff

Squig Herder

-Sticky Squigz
Kold knock back everytime an enemy iz 'n range an’ be greyed if none around

-Summon Squig
Da basic squig kould be summoned on 'da move

Choppa

Improve da bonus uv berserk 'haust'n blows, ta be betta dan furious

Shaman

-Dat Makes Me Dizzy tactic
Reduce stun accord'n Gor'ks Waaagh!

Black Orc

ʕ•͡-•ʔ WAAAGH!

-Follow 'me Lead
Add a CD an' a buff armor on self = 594

Ps:

Witch Elf / Witch Hunter

Invisibility could be canceled, when busted and hit by a direct ST melee attack
To balance, add a 2min CD spell for no Ap ; while prowling/incognito you can't be detected for X seconds

Archmage

Their dps build is too strong for 1v1

Runepriest

-Immolating Grasp tactic
25% proc every tick is too much, in 1v1 you get snared for the whole fight

White Lion

Pet may get longer CD or/and cast

-Brutal Pounce
Add a Global CD

Also would be great to chose a unique skin for the lion

(っ◔◡◔)っ ⋆。°✩ Editing

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