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Shaman/Am runing game

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Zxul
Posts: 1890

Re: Shaman/Am runing game

Post#11 » Fri Jan 31, 2025 7:00 pm

On the side note, it is possible to win on tank as well. You do need of cause to be prepared for kiters, 2h with speed proc, etc.
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."

— Azeila, Alluress of Slaanesh

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Darkhiei
Posts: 24

Re: Shaman/Am runing game

Post#12 » Fri Jan 31, 2025 7:11 pm

Shaman being able to boost their toughness by 240 on a instant cast with no cd on top of a 1400 hot over 15 is not op at all.

Zxul
Posts: 1890

Re: Shaman/Am runing game

Post#13 » Fri Jan 31, 2025 8:05 pm

Darkhiei wrote: Fri Jan 31, 2025 7:11 pm Shaman being able to boost their toughness by 240 on a instant cast with no cd on top of a 1400 hot over 15 is not op at all.
That 240 toughness hot is on top of heal tree, sham which maxes heal tree won't do all that much dmg. In addition, its a 10 sec duration, so sham can't prebuff himself with it- if a wh opens on him, the hot won't be on. In addition, it can be shuttered, and if sham is recasting it he ain't healing or damaging.
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."

— Azeila, Alluress of Slaanesh

Alubert
Posts: 502

Re: Shaman/Am runing game

Post#14 » Fri Jan 31, 2025 8:22 pm

Some classes/specs (shamy/am/regen tank/regen WE) are better at 1v1 enviroment.
The game is not balanced for a 1v1 environment but for team play. You have to deal with it.
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crystl32
Posts: 34

Re: Shaman/Am runing game

Post#15 » Fri Jan 31, 2025 8:32 pm

Nelly74 wrote: Fri Jan 31, 2025 1:50 pm My shaman is 85, and to be honest, I don't even take him out solo anymore. Gob's are really fun, but in some duels, I almost feel sorry for the guy in front of me. I actually stopped playing my level 27 AM for the same reason. I think a nerf on these two classes might be a good solution to make them a bit more interesting again.
Yup, same here.
I no longer measure a shamans strength in 1v1, but rather 1v2 lel...
But hey, it seems this post is turning out into a great stage for braggers and bosters spamming "sKiLlIsSuE" because they learned to do that somewhere...
Oh Gork, how I love people : P

Zxul
Posts: 1890

Re: Shaman/Am runing game

Post#16 » Fri Jan 31, 2025 8:41 pm

crystl32 wrote: Fri Jan 31, 2025 8:32 pm
Nelly74 wrote: Fri Jan 31, 2025 1:50 pm My shaman is 85, and to be honest, I don't even take him out solo anymore. Gob's are really fun, but in some duels, I almost feel sorry for the guy in front of me. I actually stopped playing my level 27 AM for the same reason. I think a nerf on these two classes might be a good solution to make them a bit more interesting again.
Yup, same here.
I no longer measure a shamans strength in 1v1, but rather 1v2 lel...
But hey, it seems this post is turning out into a great stage for braggers and bosters spamming "sKiLlIsSuE" because they learned to do that somewhere...
Oh Gork, how I love people : P
I don't have either am or sham, and lately I roam on chosen and dealing with kiters. If as sham you survive two attackers, the attackers don't know what they are doing, or you are close to wc/keep and managed to run there instead of dying.
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."

— Azeila, Alluress of Slaanesh

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Sinisterror
Posts: 1090

Re: Shaman/Am runing game

Post#17 » Sat Feb 01, 2025 7:19 pm

Darkhiei wrote: Fri Jan 31, 2025 7:11 pm Shaman being able to boost their toughness by 240 on a instant cast with no cd on top of a 1400 hot over 15 is not op at all.
WH being able to debuff 240 str 240 ws 240 toughness with exit wound is not op at all. See we can all do this. Destroy Confidence for kotbs core again with 2 enchantments removed instead of 3 and mighty soul + Runefang 240 ws ini str back and thats it for shaman.
"To clarify, me asking to developers to go test their own changes is not sign of toxicity or anger, but a sign of hope that the people punching in the numbers remain aware of potential consequences and test their own changes"-Teefz

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Toshutkidup
Posts: 813
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Re: Shaman/Am runing game

Post#18 » Sat Feb 01, 2025 7:31 pm

It's a solo issue. As a solo player game cannot and will be balanced around solo. Is the post incorrect about Sham/Am being OP in 1v1, no he is correct. But it is what it is. I quit my AM as soon as he hit 80 for same reason. But cannot balance around it. So unfortunately play n grp, play a class that won't get 2/3dotted and killed or move on.
First RR90 Slayer working towards the top of the mountain.I still solo, still run riposte.

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noobwarrior
Posts: 170

Re: Shaman/Am runing game

Post#19 » Sat Feb 01, 2025 8:37 pm

I love the little kids, maybe play 2-3 times a week but want to know...he's too OP! or he's too weak... and hope that a stupid server employee will respond and agree with him...first play a class for 1 or 5 years in a row, then you can maybe have a say whether he's too strong or too weak, to EVERYONE Mr.Noob
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Bozzax
Posts: 2617

Re: Shaman/Am runing game

Post#20 » Sat Feb 01, 2025 9:06 pm

So lets name the top 3 shamans in game and compare solo kills to gilgam or his wannabes Ibs or the best WHs

Guess what ;)
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

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