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Black Orc Dilemma

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Gobtar
Posts: 799

Re: Black Orc Dilemma

Post#31 » Mon Mar 07, 2016 5:20 pm

incredible wrote:What more do you want? I already waived the white flag. You BO's mains are relentless.

I get it, your cc is just as on-demand as any other... no worries that you have to use aoe punts to do it. And with the clarification above, it now makes even more sense. Just run out of range of everyone and throw away your big slash so you can then run back in and use DYG making it virtually on-demand. Absolute brilliance.
Dat white flag is flash dat is! Git Em...

But seriously, I am with Penril, Big swing should be your default for empty space travel to a KD target, I am assuming Tenton put that in here because of corner case situations where you couldn't use Big Swing...Ala before 35. I tend to just attack what ever is closest on my way to my final target, BOs like to just hit stuff.
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Gobtar
Posts: 799

Re: Black Orc Dilemma

Post#32 » Mon Mar 07, 2016 5:21 pm

CrazedHobo wrote:Thanks for the replies so far fellas. I didn't mean to give the impression that I hated Black Orc tanking; just in the limited scope I had access to from before. I'll continue to use SnB like some have said. The builds you guys suggested are helpful as well, and make me feel a bit better about being useful to a group.
Stick with it, and don't be afraid to ask more questions, happy to help!
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incredible
Posts: 71

Re: Black Orc Dilemma

Post#33 » Mon Mar 07, 2016 5:21 pm

Penril wrote: Maybe the Plan mechanic is not for you?
I do believe that BO requires a much higher skill-cap to play as efficient and effective as a chosen. And the scary part - if a player can master BO and play it with great success, they could likely achieve even better results on the chosen.

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Gobtar
Posts: 799

Re: Black Orc Dilemma

Post#34 » Mon Mar 07, 2016 5:24 pm

incredible wrote:
Penril wrote: Maybe the Plan mechanic is not for you?
I do believe that BO requires a much higher skill-cap to play as efficient and effective as a chosen. And the scary part - if a player can master BO and play it with great success, they could likely achieve even better results on the chosen.
I find that Chosen actually crutches me, Knights are even worse for it...Dull's your senses...makes you soft.
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Penril
Posts: 4441

Re: Black Orc Dilemma

Post#35 » Mon Mar 07, 2016 5:27 pm

incredible wrote:
Penril wrote: Maybe the Plan mechanic is not for you?
I do believe that BO requires a much higher skill-cap to play as efficient and effective as a chosen. And the scary part - if a player can master BO and play it with great success, they could likely achieve even better results on the chosen.
Depends what you mean with "achieve even better results". BO's role is not the same as Chosen's.

Penril
Posts: 4441

Re: Black Orc Dilemma

Post#36 » Mon Mar 07, 2016 5:30 pm

Gobtar wrote:
Dat white flag is flash dat is! Git Em...

But seriously, I am with Penril, Big swing should be your default for empty space travel to a KD target, I am assuming Tenton put that in here because of corner case situations where you couldn't use Big Swing...Ala before 35. I tend to just attack what ever is closest on my way to my final target, BOs like to just hit stuff.
Yeah haha. Same when you want that -20% magic damage from Saving me Hide, you will hit whatever you have at hand. Even if it is only tanks.

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Razid1987
Posts: 1295

Re: Black Orc Dilemma

Post#37 » Mon Mar 07, 2016 5:45 pm

CrazedHobo wrote:However, I've spent some time reading around the forums and what I've seen has me concerned about viability.
Don't. There has already been made some RoR-specific changes to classes on this server to try and further improve the balance across all 24 classes in the game. You can read about these changes here.

Please note that further class balance changes won't be made until rank 40 and Tier 4 is released. This is to prevent that any balance changes made now for T3, will in fact imbalance Tier 4 further.

You just have to be patient, and you're welcome to come with suggestions when T4 is live. Until then, the forums is here for you to share your thoughts and ideas with the community. Together with the devs, I'm sure we can make a much better balance than Mythic ever did.

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Jaycub
Posts: 3130

Re: Black Orc Dilemma

Post#38 » Mon Mar 07, 2016 11:49 pm

I feel like BO has more "fluff" utility than BG, but BG has more potent CC. 5 sec KD is undeniably amazing, their baseline punt is the best in game bar the knight/chosen tactic. Getting the KD on the BO causes you to lose a few things on either side that are very good.

Like other have said there is a reason the devs want to wait till t4 to do real balance, right now the stat steal on BO/SM is absolutely insane because of ini values atm being very low, and because ini doesn't scale linearly like say toughness the difference between a few points of ini could be a massive increase of chance to be crit when under a certain threshold. Although this will most likely not be the case in T4.

The other thing to note is changes to other classes can have a big impact on another classes viability in group environments. Say for instance DPS AM becomes viable in t4 via balance changes, all the sudden the SM's ability to debuff massive amounts of spirit resistance is looking a lot better. Same for BO, that magic damage buff for the group is pretty useless against the good old melee trains from live t4, but if MRDPS becomes more viable in 6 man setting...

Classes like knight who have to run the str aura for EA diminish the effect that the stat steal does for SM in a group etc...
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