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[Marauder change] patch notes discussion (28/03/20)
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Re: [Marauder change] patch notes discussion (28/03/20)
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Re: [Marauder change] patch notes discussion (28/03/20)
Those are both single-target(well, except 1 ability) and their procs are already damage-oriented.wachlarz wrote: ↑Sun Mar 29, 2020 9:09 pmRly ? So who will ever play sava or brut ?Grock wrote: ↑Sun Mar 29, 2020 8:22 pmYes, obviously. Its just scaling, not even mentioning base/rank damage part.TenTonHammer wrote: ↑Sun Mar 29, 2020 7:12 pm Even with that scaling i think that they still have the advantage in dps output do to beserk and combustion mechanics
We get damage mehanic with defensive trade-offs on top, mara gets armor pen immunity and nice self-heal, i think its fair.
A tactic to change monstro proc into some form dps boost would be interesting though, what you think?
Orkni 85+ (in-game Grock is not me...)


Re: [Marauder change] patch notes discussion (28/03/20)
Nothing more than a veiled nerf.
- TenTonHammer
- Posts: 3806
Re: [Marauder change] patch notes discussion (28/03/20)
would be intresting but i feel that would undercut brut stance proc which is supposed to be the straight dps stance/proc

- TenTonHammer
- Posts: 3806
Re: [Marauder change] patch notes discussion (28/03/20)
can you explain why you feel it is a straight nerf?

Re: [Marauder change] patch notes discussion (28/03/20)
Due to the fact that marauder damage was nerfed long ago. I haven't done the math but i don't think the damage modifications bring it back in line with the damage it should have been doing in the first place. Also the changes to morale drain and morale block were intended to counter a popular destro build that is used to counter order morale bombs in city. The change all but kills the ability to keep order morale in check. Instead of changing tactics or using any type of counterplay the option is tocomplain and get it nerfed.
Re: [Marauder change] patch notes discussion (28/03/20)
They should be different in nature though. One suited for single-target, another for AoE, maybe boosting Monstro abilities specifically.TenTonHammer wrote: ↑Mon Mar 30, 2020 12:16 amwould be intresting but i feel that would undercut brut stance proc which is supposed to be the straight dps stance/proc
Isn't current Brut proc pretty bad though? I think it also needs some love
Orkni 85+ (in-game Grock is not me...)


Re: [Marauder change] patch notes discussion (28/03/20)
Ofc brut proc is bad. Go ASw to see how many passive buff assult stance have.Grock wrote: ↑Mon Mar 30, 2020 7:49 amThey should be different in nature though. One suited for single-target, another for AoE, maybe boosting Monstro abilities specifically.TenTonHammer wrote: ↑Mon Mar 30, 2020 12:16 amwould be intresting but i feel that would undercut brut stance proc which is supposed to be the straight dps stance/proc
Isn't current Brut proc pretty bad though? I think it also needs some love
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Re: [Marauder change] patch notes discussion (28/03/20)
Not gonna dive into the mara details. But the approach of adjusting scaling like this seems to be the trend, last time we saw it was on WL with Coordinated strikes and it took them a few weeks worth of patches to finetune the number. So keep up the good debate, Maras, so far its very constructive to read on the first 3 pages.
Bombling 93BW
Re: [Marauder change] patch notes discussion (28/03/20)
To me, and I have had a mara for a while, (although quit playing it for a bit recently started again (like a week ago) the single target tree (build) needs some love. Sav / Brute used to be a very good build, now it seems underperforming. Possibly make the stance buffs last 5-10 seconds after switching stances. Similar to old chosen auras. This would most likely be a buff across the board for all mara characters, but not super overwhelming.
-= Agony =-
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