The biggest misunderstanding is people thinking the meta is the law. It's not, because meta - is just a best pick of classes and strategy in limited variations. You can't just come and say: "Im playing WH, no one wants to play with me in meta. Give me X and i'll fit for it" simply because when you changing game rules it changes the meta. It's simple - some classes always will be out of current meta, changes will throw them out.
I'll try to explain a couple things for this case.
1. WH and WL doesn't fit meta ( meaning end game ) because destro group setup provides much-much more defensive potential. This leads to long dogfights which WH and WL can not handle (AP pool, career mechanic, etc). However in pre endgame and high tier they are forming(!) burst meta, which is useable because of very low Effective HP Pool ( HP * mitigation ) at this gear level. Sever Nerve dmg is higher then 20% of average mdps HP pool? - Burst meta alive.
2. Directly about suggestions. Mostly on WH examples.
Ranged snare will not help you in 6v6, Which Hunter. You still not fit for it, you dont need it in dogfight, you cant use it to catch healer ( out of range, facing directy to you, you are dude-without-charge, he see what you are doing ) - obviously not about burst meta. Punt - and ur in 8-12 sec away of your target.
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Subforum need a big article about game mechanic and how it affect meta.
PUG, solo and "lower tier" arguments are banned in the balance forum - Azarael