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"Changelog 21.03.2016 (a bit late :P )"

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magicthighs
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Re: "Changelog 21.03.2016 (a bit late :P )"

Post#11 » Fri Mar 25, 2016 5:15 pm

Since when do you provide "honest critical feedback"?

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Genisaurus
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Re: "Changelog 21.03.2016 (a bit late :P )"

Post#12 » Fri Mar 25, 2016 5:40 pm

Wrathson wrote:I'm sorry to tell you this but saying that you need to hear from us and that you need feedback sounds less and less convincing as time goes by, some of the overly HARSH and/or INDIFFERENT responses received by a growing number of RoR players is slicing off more and more of the CRITICAL end of the feedback, the DIMINISHMENT of people willing to say WHAT THEY PLEASE (and be as honest as possible in doing so) is only going to to hurt this game.


I resolved to give up when you did nothing about flight master costs, i just say nothing now hoping other people have noticed the **** i've noticed!


The gap is growing and community confidence has already suffered some permanent damage, but hey maybe this was all meant to fall apart eventually anyway!!!
Can you give any evidence that the current flight costs are higher than they were on live? Because try as I might, I can't find a screenshot of the flight master window from live. If you can provide evidence that 25s is too high for a T3 zone, other than anecdote or opinion, and they'll be lowered in the following patch.

We have plans to address the gold rewarded by the kill quests, and even bringing back the quests to participate in scenarios. These changes will be coming with T4, which is our primary concern at the moment. We've also very recently made a quiet change to increase the gold dropped by each slain player by about 50%. But of course you wouldn't ask what our plans are, that wouldn't fit right with a need to feel persecuted.

So let's talk about dev responses. What do we react harshly to? Probably some of the following:
  1. Players thinking we operate as a single mind. Torque doesn't speak for me, and I don't speak for Ryan, and Ryan doesn't speak for Azarael. A change one of us makes often has little to no input from the others. Someone getting mad at Aza because Ryan changed the killquest rewards at Dana's asking, or posting another "bug" about boundless weapons on Evildoor's bugtracker because I changed the stats to match live, frustrates everyone involved.
  2. Trying to make excuses for breaking the rules that have been public and mostly unchanged since the day we started. Similarly, players trying to guilt us or complain about our enforcing them. To be frank, enforcing a rule is never an abuse of power, no matter how it is enforced. you receive a warning each and every time you log in, in bright green text, telling you to read the rules. Ignorance is no excuse anymore.
  3. Asking an asinine question or making a demand couched as a "suggestion" that could have been answered or shot down with another two seconds of thought. See, "Why don't you add a lockout timer switching factions" and "You need to add a third faction."
Could these things be handled more diplomatically? Very probably. It's worth noting that they often are. But I don't think that's what you were complaining about either.

I think you are confusing players being able to say "what they want" with "how they want." We don't restrict the former speech, but we do restrict the latter. Everyone here knows we're a bunch of volunteers, but many like to talk to us (or about us) as if we're a faceless corporate entity like EA. Some faceless and corrupt mass. You could call a Mythic GM enforcing their rules an "abuse of power" and face no repercussions (though you'd still be wrong). You could call every Mythic developer a retard and EA the worst company in the world, and they wouldn't lift a finger. We don't let those things slide, because we're not them. They made money off of you, and didn't gamble their happiness against a Cease and Desist letter every day, so they could afford be a bit more lenient.

Let's be clear, players are free to criticize us however they wish. Players are free to ask us to be better in some way, or to hold us to a higher standard than we might hold ourselves. That's why you haven't been exiled or banned for making this post (though I couldn't say anything about subsequent ones). Players are free to ask for a public GM accountability forum, or for warnings before permabans, or whatever. As long as they do so respectfully.

And what "permanent damage" has "community confidence" suffered? We've got 750+ players on, and it's not even prime time. We just hotfixed several stability issues. We've announced T4 is dropping in (probably) less than a month. If the community feels wronged in any way by something we've said or done, I'm not seeing any evidence of it.

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