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Microsoft Visual C++ Runtime Error

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Luth
Posts: 2840

Re: Microsoft Visual C++ Runtime Error

Post#11 » Mon May 16, 2016 9:13 am

22635 wrote:
Luth wrote:
Faef wrote:that fix didnt work for me..
You can try to change this with either setting the "large address space aware" flag for the games exe and dlls manually or with an automatic tool. I doubt it has any effect at all, as the files are already compiled. I'm no coder though, high likely londo knows the answer.
Did not help. :(
Like i wrote, i doubt it has any effect at all. Did anyone try window mode instead of fullscreen, like telen suggested?

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Tiggo
Former Staff
Posts: 1948

Re: Microsoft Visual C++ Runtime Error

Post#12 » Mon May 16, 2016 10:05 am

get it to on win7 64bit.

it started after last patch.
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Bacta
Former Staff
Posts: 422

Re: Microsoft Visual C++ Runtime Error

Post#13 » Mon May 16, 2016 12:49 pm

I use Windows 10 x64 bit and WAR runs fine. Download the latest version of the application and try again.
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Faef
Posts: 88

Re: Microsoft Visual C++ Runtime Error

Post#14 » Mon May 16, 2016 8:42 pm

Tried windowed mode, didnt fix it for me. Although that was changing to windowed mode during the session, will quickly try it with windowed mode from start of app.

@Bacta there is no new version to download patches are to the server not the client, mines been working fine until one of the patches late last week. Cant narrow it down either, theres been no pattern to it, happens at a randomn amount of time. I only notice it happens once nerfed buttons stops working, I then go to /rel and thats when the error occurs.

22635
Posts: 12

Re: Microsoft Visual C++ Runtime Error

Post#15 » Tue May 17, 2016 12:23 am

I have a pattern, it happens just after i Alt+Tabing the game. So I just stopped alttabbing it.

Luth
Posts: 2840

Re: Microsoft Visual C++ Runtime Error

Post#16 » Tue May 17, 2016 5:23 pm

Telen wrote something like that; alt+tab is differently handled in window vs fullscreen mode.

There is also another thread; seems like one or more (unknown) addons can cause that error too.

Faef
Posts: 88

Re: Microsoft Visual C++ Runtime Error

Post#17 » Tue May 17, 2016 8:55 pm

Having windowed mode set from boot up of app seems to have solved the problem for me. Just to recap, you need to boot up the app in that mode, not change during a session (restart in that case).

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Dalgrimar
Posts: 922
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Re: Microsoft Visual C++ Runtime Error

Post#18 » Wed May 18, 2016 7:37 am

I allways play in fullscreen windowed mode and still get these errors.
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Azhag
Posts: 94

Re: Microsoft Visual C++ Runtime Error

Post#19 » Wed May 18, 2016 4:32 pm

Strange, but problem disappeared. I changed to windowed fullscreen, but not sure if it was the reason.
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Olszewski
Posts: 299

Re: Microsoft Visual C++ Runtime Error

Post#20 » Wed May 18, 2016 5:33 pm

Question you guys using nerfbuttons or have it loaded? Ill comment after hereing yes or no and post a possible fix that i debugged in game.
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