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Development- next step?

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Azarael
Posts: 5332

Re: Development- next step?

Post#11 » Sat May 14, 2016 11:30 am

sosenj6828 wrote:So i wonder(since t4 is here) whats the next step for Development team? Land of Dead? I know its dangerous discussion, becouse once players gonna know whats the next step they gonna pressure the fu*k out of server staff.
And that's exactly why I for one am not going to be saying a damn thing about it :)
iHope wrote:Yesterday i started playing here and i joined a bg where i couldn't cap a flag, in praag. And there were field quests which i couldn't complete. Basically what im trying to say is, work out all the bugs we are dealing with and then you should think of moving on, just pumping out content that is half-assed doesn't do much even tho it's more fun and "hype".
Ryan mostly destroyed you already, but there's one thing I have to mention in addition to that. The original topic was not made by a developer, so attacking the staff is utterly unfair. Since you're new, I suggest you go read the T4 Announcement thread and familiarize yourself with how this place works before contributing an unwelcome opinion.

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Sizer
Posts: 216

Re: Development- next step?

Post#12 » Sat May 14, 2016 11:56 am

Lotd and tovl will be coming out in 2 weeks, followed by rr100 gear in 2 more weeks, then the other 4 cities 2 weeks after that, and after that they will start adding new pairings and races every 2 weeks until our hard drives can no longer hold the game and we have to buy new ones.

Anything less and I would be sorely disappointed.
Aenea - SW / Aeneaa - AM
Sizer - Shaman / Artsupplies - Sorc

Luth
Posts: 2840

Re: Development- next step?

Post#13 » Sat May 14, 2016 1:24 pm


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saupreusse
Former Staff
Posts: 2486

Re: Development- next step?

Post#14 » Sat May 14, 2016 1:32 pm

Sizer wrote:Lotd and tovl will be coming out in 2 weeks, followed by rr100 gear in 2 more weeks, then the other 4 cities 2 weeks after that, and after that they will start adding new pairings and races every 2 weeks until our hard drives can no longer hold the game and we have to buy new ones.

Anything less and I would be sorely disappointed.
I understand that and will do my best to keep the content updates flowing. I already have plans for 3 new races, 12 new zones and 6 new cities. 2 weeks should be more than enough time to realize all of this.
Saup - RR 8x WP
Songohan - RR 8x AM

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Cyril
Posts: 27

Re: Development- next step?

Post#15 » Sat May 14, 2016 2:04 pm

To be honest the only thing i see wrong at the moment is the Praag door but other than that it's all good baby.

All the other bugs i have seen have been minor and not at a priority level really.

Good effort so far.
Liryc - Red Guard
Thrush - Red Guard
Cyril - Explicit Content

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Buttbeard
Posts: 63

Re: Development- next step?

Post#16 » Sat May 14, 2016 2:22 pm

Have to say things are goign well on this server. When i first found it and crated my accound then i think ranks was capped at 12. now we have T4 and PQ's are startign to work, SC's are working and there is a lot less bugs even if there still is a lot of them. not to many game breaking ones but smaller ones. so things are going the right way

And i don't see any idea with rushing out content. let them fix bugs and make sure the content we now have works well before putting too much effort in realeasing more content.

I mean this is a private server. You can't compare it with a large company, they dont have as much resources.

Keep the good work up. I am really happy this server exist and that it is progressing as well as it does
My house is so much bigger than your house that your house does not even fit into my bathroom

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Dreadnot
Posts: 26
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Re: Development- next step?

Post#17 » Sat May 14, 2016 2:28 pm

The best thing about this post is that the whole Praag flag capping thing is probably user error.

xD

navis
Posts: 784

Re: Development- next step?

Post#18 » Sat May 14, 2016 4:44 pm

Genisaurus alluded to a total rebuild of RvR Campaign, then Forts, then City sieges. Whew.
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Barbadian
Posts: 125

Re: Development- next step?

Post#19 » Sat May 14, 2016 7:45 pm

iHope wrote:Yesterday i started playing here and i joined a bg where i couldn't cap a flag, in praag. And there were field quests which i couldn't complete. Basically what im trying to say is, work out all the bugs we are dealing with and then you should think of moving on, just pumping out content that is half-assed doesn't do much even tho it's more fun and "hype".
Welcome to ROR you entitled, ungrateful turd.

seara
Posts: 29

Re: Development- next step?

Post#20 » Sat May 14, 2016 8:45 pm

iAzarael wrote:
iHope wrote:.....
.............
attacking the staff is utterly unfair. Since you're new, I suggest you go read the T4 Announcement thread and familiarize yourself with how this place works before contributing an unwelcome opinion.
I do not recognise WarhammerOnline in this server, T4 is utterly lacking, i dont care about the bugs on their own, which makes the alpha tag you have completely useless; Unless followed by a 100% wipe later on. The issue is the lack of T4(Campaign/a-couple-more-PQs-AKA-PVE/vanilla items/a-class-rebalance-before-release/classes-were-bugged-on-release), the bugs, and the staffs idea of treating a MMORPG like a arena shooter.

I would have used the learnings on T1/T2/T3 i am sure you cannot have avoided; To make a stable server with really high uptime, and a single T4 launch. Perhaps without useless LOTD/RR100 stuff. Thereafter stopped development on the server as a whole and never looked back after the last line of code.
RyanMakara wrote: ..............
since half the work should be done by the people on this server. In an alpha phase game, you are a tester. Meaning you have to find bugs during your playthrough, and report them so that they can be fixed by us.
..............
but stating we cannot pump out half-assed content in a game that requires some community help to fix, is asinine. Don't be a lazy freeloader, and please do your best to rebuild the game with us.
I gave my friend of a dev some really good feedback, via the response i got, i figured they dident go into the details. I hadent predicted any kind of violent threat of a perma ban for talking with my friend.

You clearly dont need help, i helped 3rd party stuff related to warhammer online on live so you got nothing on me.

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