Recent Topics

Ads

Patchnotes 10/10/16

Forum rules
Before posting on this forum, be sure to read the Terms of Use
User avatar
Gobtar
Posts: 799

Re: Patchnotes 10/10/16

Post#11 » Mon Oct 10, 2016 3:31 pm

Rowhin wrote:So what if we already have more than 15 quests?
You can drop them in your Tome of knowledge, by selecting the quest which will bring up the book and clicking abandon. Rinse and repeat.
Image

Ads
User avatar
georgehabadasher
Posts: 110

Re: Patchnotes 10/10/16

Post#12 » Mon Oct 10, 2016 3:46 pm

This is going to make all the scenario quests pretty hard to complete (although that's a small price to pay for added stability), since you can't turn them in until the next scenario. Is it possible to duplicate the npcs which you can return the quests to? Maybe one in altdorf or a warcamp in addition to the one in the scenario?

User avatar
Ley
Former Staff
Posts: 1541

Re: Patchnotes 10/10/16

Post#13 » Mon Oct 10, 2016 3:54 pm

As mentioned, the number of quests allowed will be increased.

User avatar
PartizanRUS
Posts: 611

Re: Patchnotes 10/10/16

Post#14 » Mon Oct 10, 2016 10:18 pm

xyeppp wrote:The reason being is that having more than an x amount of quests corrupts your character in some way, making you unable to log-in or causing random disconnects. That's the shortest, simplest explanation.
I think that must be the case with one character sometimes don't log in. Maybe few old quests prevent that.
Burn heretics and mutants, purge the unclean. ingame - Partizan . Hammer of Sigmar guild [RUS]
Image https://i.imgur.com/Un7WASp.jpg Image Image

User avatar
Ley
Former Staff
Posts: 1541

Re: Patchnotes 10/10/16

Post#15 » Mon Oct 10, 2016 10:18 pm

The number of quests allowed has been up'd to 40.

User avatar
Geezer
Posts: 57

Re: Patchnotes 10/10/16

Post#16 » Mon Oct 10, 2016 11:01 pm

Glad for the change to 40. Fifteen was awfully low.
We don't stop playing because we grow old; we grow old because we stop playing.
George Bernard Shaw

User avatar
Glorian
Posts: 4985

Re: Patchnotes 10/10/16

Post#17 » Mon Oct 10, 2016 11:32 pm

Geezer wrote:Glad for the change to 40. Fifteen was awfully low.
Aye, but for the price of stability I have axed me down to 15 and still have the importent T4 ones. 20 max I should need.

This is just my personal idea, not that it should be reduced for all.

User avatar
porkstar
Posts: 721

Re: Patchnotes 10/10/16

Post#18 » Tue Oct 11, 2016 5:28 pm

I thought I was so brilliant to kite with all my stack! Stop attacking my engie pod! They are not for you. The cast/stack is acceptable even though I love to be OP. I seem to have to re-position quite often: more people are discovering this magical thing called terrain.
Vagreena Auntie Dangercat
Porkstar Hamcat Coolwave
Penril wrote:So you are saying that a class you never touched is OP?
Go play it before posting about it pal...

Ads

Who is online

Users browsing this forum: No registered users and 3 guests