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That **** maze

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Osred
Posts: 412

Re: That **** maze

Post#11 » Tue Mar 07, 2017 4:49 pm

Last edited by Osred on Wed Mar 08, 2017 10:14 am, edited 1 time in total.
Osri - 40/79 - Runepriest
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Loans
Posts: 414

Re: That **** maze

Post#12 » Tue Mar 07, 2017 5:39 pm

1000 conqueror medallions for ya

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Dresden
Banned
Posts: 1395

Re: That **** maze

Post#13 » Tue Mar 07, 2017 5:42 pm

GOD!!!!!!!!!

I'VE BEEN PLANNING MY OWN WIKI SINCE MAY OF LAST YEAR!!!!!!!!!

I WAS GOING TO PRESENT A PROPOSAL FOR IT TODAY.


Oh the horror... oh the SHEER horror...
. -= Cult Of Chaos =- GUILD -= Cult Leader =- . -= Kagaz Wrathson - The Decioblidevannihilator - Black Orc =- .
. -= Dresden RoR Info - 4 pins and counting! =- . #WAAAGH ^_^ #AllSilenceIsGolden @_Q

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Vayra
Posts: 577

Re: That **** maze

Post#14 » Tue Mar 07, 2017 5:58 pm

Panzerkasper wrote:One thing that works for every static maze is to stick to one wall. You will always find the exit.
Provided it has no loops.
Vayra - Sorc
Forkrul - DoK
Kalyth - BG

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Osred
Posts: 412

Re: That **** maze

Post#15 » Tue Mar 07, 2017 5:59 pm

Dresden wrote:
GOD!!!!!!!!!

I'VE BEEN PLANNING MY OWN WIKI SINCE MAY OF LAST YEAR!!!!!!!!!

I WAS GOING TO PRESENT A PROPOSAL FOR IT TODAY.


Oh the horror... oh the SHEER horror...

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Osri - 40/79 - Runepriest
Osarion 40/82 - Swordmaster
Osgrim 40/74 - Ironbreaker

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Dresden
Banned
Posts: 1395

Re: That **** maze

Post#16 » Tue Mar 07, 2017 6:20 pm

What's funny about this is that i was going to post my OWN skaven maze map today...
. -= Cult Of Chaos =- GUILD -= Cult Leader =- . -= Kagaz Wrathson - The Decioblidevannihilator - Black Orc =- .
. -= Dresden RoR Info - 4 pins and counting! =- . #WAAAGH ^_^ #AllSilenceIsGolden @_Q

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Ley
Former Staff
Posts: 1541

Re: That **** maze

Post#17 » Tue Mar 07, 2017 6:21 pm

Elemint wrote:
Spoiler:
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**** those wallhacking Skaven
I can't thank you enough!!!!!
Raaaaawr

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Thelen
Posts: 260

Re: That **** maze

Post#18 » Tue Mar 07, 2017 6:55 pm

Is this accurate? I could have sworn the ending room was north (rather than east) of the entrace hallway.

EDIT: Close, but map misses a turn. Its more accurate if you rotate the eastern section 90 degrees CCW.

EDIT2: Perfect.
Last edited by Thelen on Wed Mar 08, 2017 2:29 am, edited 1 time in total.

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sullemunk
Addon Developer
Posts: 1235

Re: That **** maze

Post#19 » Tue Mar 07, 2017 7:05 pm

*and then Ryan desided to troll us all by changing the maze layout*
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Elemint
Posts: 258

Re: That **** maze

Post#20 » Tue Mar 07, 2017 8:29 pm

Thelen wrote:Is this accurate? I could have sworn the ending room was north (rather than east) of the entrace hallway.

EDIT: Close, but map misses a turn. Its more accurate if you rotate the eastern section 90 degrees CCW.

Oh dam, you're right. Good thing there's no other path so it's still useful

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