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Patch Notes 22/7/17

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Natherul
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Re: Patch Notes 22/7/17

Post#11 » Sat Jul 22, 2017 10:46 am

Haojin wrote:
Natherul wrote:
Collateral wrote:Now we can have some fun with morales! Awesome patch keep them coming :)
Yes, just note that it may very well change rather quickly and it may even go back to what it was, but we are experimenting.
Which classes suffered from morale scaler ? My personal suggestion will be leave it same like old times. Less code, less problem : )
Everyone.

There are 2 scalers, one for general scaling and one for morale pumps

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Collateral
Posts: 1494

Re: Patch Notes 22/7/17

Post#12 » Sat Jul 22, 2017 11:15 am

Natherul wrote:
Collateral wrote:Now we can have some fun with morales! Awesome patch keep them coming :)
Yes, just note that it may very well change rather quickly and it may even go back to what it was, but we are experimenting.
Sure, I'm happy to test things out.

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anarchypark
Posts: 2085

Re: Patch Notes 22/7/17

Post#13 » Sat Jul 22, 2017 11:29 am

reading green patchnote is always fun.
It's became one of the joy of RoR :)
time for PQ adventure
SM8, SW8, AM8, WL7, KoBS6, BW6, WP8, WH7, IB8, Eng5, RP5, SL6
BG8, Sorc8, DoK8, WE7, Chs8, Mg8, Ze7, Mara8, BO6, SH7, Shm6, Chop4
SC summary - viewtopic.php?f=8&t=20415
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Acidic
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Re: Patch Notes 22/7/17

Post#14 » Sat Jul 22, 2017 11:40 am

nice changes, love the npc despawn after looting. makes farming much easier :) also looking forward to see how the moral scaler removal works.

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Glorian
Posts: 5002

Re: Patch Notes 22/7/17

Post#15 » Sat Jul 22, 2017 11:44 am

Quick question.

The moral scaler was before on moral pumps AND basic moral gain?

Or only on moral pumps?

So which one isn't a scaller anymore?

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Aurandilaz
Posts: 1896

Re: Patch Notes 22/7/17

Post#16 » Sat Jul 22, 2017 11:46 am

Hargrim wrote:
Pluthero wrote:"Fixed a Lord boss in ToVL from being invisible"
very funny:|
Hi.

Image
How are we supposed to have any fun fighting the Colossus if we cant run up on invisible arms?

boring! :D

Daknallbomb
Posts: 1781

Re: Patch Notes 22/7/17

Post#17 » Sat Jul 22, 2017 11:48 am

Very nice work there !! Love the change with corpses ALOT !!! lets see what moral changes bring and what the testing says
But still wait for the ST zea debuff you know its game breaking ;D
Tinkabell 40/41 Magus Whaagit 40/41 SH Whaagot 40/54 BO Daknallfrosch 40/72shammy

dansari
Posts: 2524

Re: Patch Notes 22/7/17

Post#18 » Sat Jul 22, 2017 12:19 pm

Damn those are some solid updates.
<Salt Factory>

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Natherul
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Re: Patch Notes 22/7/17

Post#19 » Sat Jul 22, 2017 12:26 pm

Glorian wrote:Quick question.

The moral scaler was before on moral pumps AND basic moral gain?

Or only on moral pumps?

So which one isn't a scaller anymore?
Both, pump was scaled more heavily, and both are affected by todays patch, I will monitor it together with Torque and other members of staff and change both values as needed and see if we can get it to work more as we want.

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Haojin
Posts: 1066

Re: Patch Notes 22/7/17

Post#20 » Sat Jul 22, 2017 12:47 pm

Natherul wrote:
Glorian wrote:Quick question.

The moral scaler was before on moral pumps AND basic moral gain?

Or only on moral pumps?

So which one isn't a scaller anymore?
Both, pump was scaled more heavily, and both are affected by todays patch, I will monitor it together with Torque and other members of staff and change both values as needed and see if we can get it to work more as we want.

Any news about DfV - YSMBD ?
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