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Patch Notes 13/1/2017

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Hargrim
Former Staff
Posts: 2465

Re: Patch Notes 13/1/2017

Post#11 » Sat Jan 13, 2018 8:55 am

snot wrote:The command to change pet name is /petname? I just tried this and I got a message I am not allowed cause I lost this privilege
I will check if I didn't accidentally broke it for players ;).
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Draugris
Posts: 321

Re: Patch Notes 13/1/2017

Post#12 » Sat Jan 13, 2018 8:57 am

wargrimnir wrote:
Draugris wrote:
wargrimnir wrote:[RvR]

Turning into a potato when you expect the zone to lock in the next 10 minutes instead of doing stuff.

Funny,very very Funny.....
Last edited by Draugris on Sat Jan 13, 2018 8:58 am, edited 1 time in total.
Live: Carroburg -> Santorro (WH), The first Guard (TfG)

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Hargrim
Former Staff
Posts: 2465

Re: Patch Notes 13/1/2017

Post#13 » Sat Jan 13, 2018 8:58 am

Draugris wrote:Funny,very very Funny.....
Is it?
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rmpl
Posts: 766

Re: Patch Notes 13/1/2017

Post#14 » Sat Jan 13, 2018 9:12 am

wargrimnir wrote: - Draw timer is no longer visible for players using `.rvr` command.
- Draw timer is now randomized to avoid potato behavior.
How are we supposed to leech zone locks now?

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Hargrim
Former Staff
Posts: 2465

Re: Patch Notes 13/1/2017

Post#15 » Sat Jan 13, 2018 9:21 am

rmpl wrote:
wargrimnir wrote: - Draw timer is no longer visible for players using `.rvr` command.
- Draw timer is now randomized to avoid potato behavior.
How are we supposed to leech zone locks now?
Damn.
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dansari
Posts: 2524

Re: Patch Notes 13/1/2017

Post#16 » Sat Jan 13, 2018 10:23 am

wargrimnir wrote:[RvR]

Torque
- Minimum range added to Fetch
Does this make it different from the Mara pull now, or the same?
<Salt Factory>

Snoxx
Posts: 88

Re: Patch Notes 13/1/2017

Post#17 » Sat Jan 13, 2018 10:30 am

Making draw timer hidden & random is a good change. Thanks!

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Nekkma
Posts: 769

Re: Patch Notes 13/1/2017

Post#18 » Sat Jan 13, 2018 11:44 am

wargrimnir wrote:

Hargrim
- In case of client or server crash the not harvested seeds will be refunded automagically. This is part of future liniment implementation.
It seems as seeds are always refunded and not only in case of crash.
Nekkma / Hjortron
Zatakk
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Hargrim
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Posts: 2465

Re: Patch Notes 13/1/2017

Post#19 » Sat Jan 13, 2018 11:56 am

Nekkma wrote:
wargrimnir wrote:

Hargrim
- In case of client or server crash the not harvested seeds will be refunded automagically. This is part of future liniment implementation.
It seems as seeds are always refunded and not only in case of crash.
You mean when you logout and log back in?
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Nekkma
Posts: 769

Re: Patch Notes 13/1/2017

Post#20 » Sat Jan 13, 2018 12:00 pm

No, always. I have been cultivating for 40 minutes while playing and I get refunded the seeds every craft
Nekkma / Hjortron
Zatakk
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