Requesting Identification of Guard Addon
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Re: Requesting Identification of Guard Addon
it uses a macro to attach / detach itself







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Re: Requesting Identification of Guard Addon
imagine the possibilities if it could show the enemy guard targets x)
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Re: Requesting Identification of Guard Addon
Sad thing is that buffs don't have a source (who cast it) in the buff info, and you can only grab buff data from the one you have targeted (exception for self, party/warband memmber)







Re: Requesting Identification of Guard Addon
YUP! I'm copying Sullen's UI, stunning...
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Re: Requesting Identification of Guard Addon
If you are having trouble seeing guarded targets, I'd suggest GES (Guard Enhancement System)...it puts a guard icon above you and your guardee that you can size and position however you want. It also shows the health of the guarded target and range from the guarded target. Enemy also has markers built right into it.
Re: Requesting Identification of Guard Addon
Sir, I love your UI frame, tried to changing at configuration but not much can do. You're addons developer, changed code just piece a cake; but I'm not. Would possible share your unit frame profile will be perfect to me, please sir!


Re: Requesting Identification of Guard Addon
I love the idea behind Tether. SO bacibally its a /script [xxx] right? You can make a macro if it or make like x function macro, for example assist + tether? Since Enemy can use scripts via Quick casting so is it possible to use tether as click?
PS. Can you make guard macro?
PS. Can you make guard macro?
Slacking (checking out EvE)
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Re: Requesting Identification of Guard Addon
It attaches itself using objectID wich it gets from target info (and the limit is that the object must be on screen because the client can't track window attachments that goes off screen)







Re: Requesting Identification of Guard Addon
Cant wait to experiment with it:)
Slacking (checking out EvE)
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