anarchypark wrote: ↑Mon Mar 11, 2019 10:51 pm know strength and weakness of the class first.
and put it on right place/moment.
avoid where you're weak, find where you can shine.
that's how you maximize it's potential.
in highly mobile situation AM have less opportunity to use his best tools.
that's why u don't see AM in 6v6 cage fight.
simple as that.
AM's power is burst heal. 2k healing is common. 3k is not rare.
you can rise near death to safe hp instantly.
it's like emergency CPR.
high risk high reward.
thrill but stressful sometimes.
definitely not for weak heart.
every class have different role and skill ceiling.
it's hard class for some players.
Ok, elaborate a little more. You're saying AM is as good as other classes because of... Desperation and thats it?
And thats not the reason you dont see them in 6x6. The reason you don't see them in 6x6 is mainly because its the most squishy healing class and they have to sacrifice all their healing stats to get close to the others classes, but still worse. It's a liability to the party!
Also you have some AMs here that understand the class skills, healing/dps builds and mechanic and are debating about changes that could benefit the class with the argument ... of 3k heals. And then write "it's a hard class for some players".

Anyway, i also agree with Bloodi.