sequencer v1.0.3
My cyc setting: you need pull cast time skill and max cd skill to last slot
1: Chillwind
2: Impending Doom 10s cd
3: Word of Pain 10s cd
4: Dhar Wind 5s cd ( Standing does not move, otherwise stuck in this, It is best to replace it as an instant skill)
5: Arctic Blast 10s cd ( Standing does not move, otherwise stuck in this, It is best to replace it as an instant skill)
6: Doombolt ( Standing does not move, otherwise stuck in this, It is best to replace it as an instant skill)
7: Obsessive Focus 60s cd
SET: seconds after last used 5s
Now smooth work like NB, without action point(damage over) and cooldown waste
[FEEDBACK] Sequencer Addon.
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Re: [FEEDBACK] Sequencer Addon.
It's only using the first skill in chain for me, which has a CD. And yeah, not usable for potions.
Dying is no option.
Re: [FEEDBACK] Sequencer Addon.
This addon only works with basic abilities that have no positional requirements or for example “target must be cursed” abilities.
You can time the CDs so things work. 7 casts between 10 sec CDs and 3 between 5 sec CDs.
The problem is if you miss a condition or run low on AP the button simply sits there and waits.
You can’t add executes or back/side positional.
I’m sorry but without that functionality it’s more trouble than it’s worth really.
You can time the CDs so things work. 7 casts between 10 sec CDs and 3 between 5 sec CDs.
The problem is if you miss a condition or run low on AP the button simply sits there and waits.
You can’t add executes or back/side positional.
I’m sorry but without that functionality it’s more trouble than it’s worth really.
- CyunUnderis
- Posts: 505
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Re: [FEEDBACK] Sequencer Addon.
At least, try to give an useful feedback on how improve the current sequencer. Just try. And be kind as well, that's not too hard to do.pagimanRalla10 wrote: ↑Thu Jun 10, 2021 7:00 am Now let's be honest .... you want to appease people with such a badly programmed addon ??????
Do you want to sell people for stupid ????
You're just messing up every week ...
I don't believe in this project anymore.
With the way you approach things you have broken more than completely.
If you want to do something good for people then give them back NB in this extremely badly programmed game and devote yourself to more important things such as a broken pet system.
It is absolutely no fun to have to play the piano every day in the game because you have to use 15-25 keys for almost every character.
You concentrate a lot in the game with the flood of CC or that you have to make sure that you don't get stuck on every stone during the fight or you don't stand in thousands of shaman's puddles because you haven't done it yet to integrate a reasonable cooldown timer for CCs.
Better to throw an even worse cast sequnzer at the feet of the idiots. The main thing is that everyone finally shut up.
In the sense
Your blaze
- zarlemagne
- Posts: 41
Re: [FEEDBACK] Sequencer Addon.
Spoiler:
Now seems to be fixed, but the Remove button in the UI leaves the first ability in the sequence and on the button.zarlemagne wrote: ↑Wed Jun 09, 2021 10:53 pm 2. Can't seem to totally delete sequences from buttons when they are setup
Buttons randomly add abilities that were part of the sequence even after you remove everything.
IMO, the remove button should clear the entire Sequence and remove all abilities from that button
Now Tested across a couple of chars whilst it seems to save per charzarlemagne wrote: ↑Wed Jun 09, 2021 10:53 pm 4. Not sure where the settings are kept, but I use a single Profile for all my Chars.
So to it work for all people it needs to use the "user\settings\GLOBAL" folder for saved settings.
But, it can take a few sec after swapping to a new char to load the sequence for that char into the Editor.
I'm assuming this is because it has to load the info from the server.
Re: [FEEDBACK] Sequencer Addon.
skills on CD should be omitted
EDIT: it lags a lot too
EDIT: it lags a lot too
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Re: [FEEDBACK] Sequencer Addon.
if 1k+ ppl start use it, does server dont explode from lag ?
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- Posts: 551
Re: [FEEDBACK] Sequencer Addon.
this addon is meh...
you can only run it if you sequence most basic skills like I want to hit twice with razor strike and once with fervor.
but if I add smth more sofisticated with a cooldown or a basic pre-condition (blessing, parry, mechanic resource like grudge, acquisations etc) then you are stuck.
come on devs, nobody is playing using basic skills alone. think out of the box.
you can only run it if you sequence most basic skills like I want to hit twice with razor strike and once with fervor.
but if I add smth more sofisticated with a cooldown or a basic pre-condition (blessing, parry, mechanic resource like grudge, acquisations etc) then you are stuck.
come on devs, nobody is playing using basic skills alone. think out of the box.
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