WH - Razor Strike - Change to No Target

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Dackjanielz
Posts: 326

Re: WH - Razor Strike - Change to No Target

Post#11 » Sun Jan 01, 2023 10:52 am

medvtank1 wrote: Sun Jan 01, 2023 5:00 am Yea this is from Change log

- Razor Strike no longer requires a target and will now strike up to 3 enemies in front of you, up to 15 feet away.
- Razor Strike will not build Accusations unless you hit at least one target.
- Sweeping Razor will now increase Razor Strike's range to 30 feet and remove the target limit.
This makes me sad as it was obviously changed back....Guess i just wont play the class much.

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medvtank1
Posts: 25

Re: WH - Razor Strike - Change to No Target

Post#12 » Wed Jan 04, 2023 7:27 pm

Hopefully this can be changed. If it was done in the past then the code might have already been done and can be easily changed.

Does anyone have the change log on why it was reverted to not being no-target AOE? Would be nice to see what the devs thought was overpowered or just not class correct.

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ZEDE
Posts: 64

Re: WH - Razor Strike - Change to No Target

Post#13 » Thu Jan 05, 2023 4:47 pm

kryss wrote: Sun Jan 01, 2023 8:56 am No target-razor strike hitting 9 targets was an asset for a WH who played cities in a WB: it was very very easy to top kill/dmg charts in organized vs organized. I ran a DG aoe spec with morale drain tactic and it was a blast. But it was also a very different time.
As Kryss (Bodhi) says, It was when city's appeared in their current forms (roughly in 2019-20) that we used "razord strike" a lot in "city's Wb" and... that Dev's/GM and Programmers noticed that the razord strike hit 9 targets (and I would say sometimes more).
The Wh were then at the top of the dmg/kills list just below the Slayers ... Which was very strongly criticized by the other classes (it must be said), reported and reported to the dev's, who acted and removed this "oblivion" or "dumpling" of programming.
Indeed during the first times the "razord strike" could be spammed without a target like an Aoe spell, the fix quickly removed this option...then quickly the fix went from 9 to 3 targets.
We were made to understand that originally it was not the role of the WH to be an aoe dps and that he had nothing to do in the zergs.

I think that in view of the evolution of the game and the multiplication of these almost permanent zerg phases in certain areas and at certain primetime schedules, it is good to relaunch this subject, which could, in my opinion, restore some peppers has this solo class and complete the wb.
(I will try to find the posts of the time concerning this)

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Akalukz
Posts: 1790

Re: WH - Razor Strike - Change to No Target

Post#14 » Thu Jan 05, 2023 8:51 pm

Pre AoE change in the game from 9 to 24 I agree that the razor/slice was OP as a 9 target AoE. BUT now I believe 3 is way underperforming and should be changed to 9 (not 24) and made to not require a target but require the tactic.
-= Agony =-

medvtank1
Posts: 25

Re: WH - Razor Strike - Change to No Target

Post#15 » Fri Jan 06, 2023 12:08 am

Akalukz wrote: Thu Jan 05, 2023 8:51 pm Pre AoE change in the game from 9 to 24 I agree that the razor/slice was OP as a 9 target AoE. BUT now I believe 3 is way underperforming and should be changed to 9 (not 24) and made to not require a target but require the tactic.
In the state of the game making these changes would not make the WH OP or even sought after for WB play, however, It would stop WHs from getting kicked from pug WBs and give them something to do in funnels during keep sieges.

At minimum to make WH even allowed to play in WB ---
- Razor Strike (With Sweeping Razor) - 15-30ft frontal cone damage that does not require a target.

To give them maybe even a spot in a city or organized WB --
- Get rid of Seekers Triumph and make that tactic "Pain by Association"
- "Pain by Association" can make Trial by pain some type of channeled AOE. Whether it has any other bonuses is up in the air but just a thought.

I truly think being able to make Trial by Pain into a channeled AOE sort of like Mara and WLs wrecking ball and whirling axe is the best thing. But it solves a lot of problems and can make the confession tree the AOE tree without changing anything except the one tactic - Seekers triumph (which no one uses)

medvtank1
Posts: 25

Re: WH - Razor Strike - Change to No Target

Post#16 » Mon Jan 09, 2023 1:12 am

Bump .. --Fight for WH/WE usefulness in keeps/Fort Funnels--

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