Lost Parry Recovered?
Re: Lost Parry Recovered?
If parry is kept with ini it should to go to 5% per 100 rather than 3%. Stacking 100 ini for just 3% parry just isn't worth it. Even then I don't think people will stack it as I can't see any phys dps trading ws for ini as their dps would drop us too much for a small survivability gain.
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Re: Lost Parry Recovered?
You get -crit too and dodge. It's a pretty robust defensive stat. Range DD had much less avoidance and usually lower health due to available set bonus and tactics. It wasn't fair that melee DD got a lot defense as byproduct when increasing offensive stats.Culexus wrote: ↑Thu Aug 29, 2024 6:26 pm If parry is kept with ini it should to go to 5% per 100 rather than 3%. Stacking 100 ini for just 3% parry just isn't worth it. Even then I don't think people will stack it as I can't see any phys dps trading ws for ini as their dps would drop us too much for a small survivability gain.
The tradeoff is simple, increase your damage or defenses, you can't get both maxed. People will most likely skip parry and tbh, hardly anything changes, when you factor in parry/block debuffs. If fully debuffed, you rely on your guard and other group support.
Last edited by Sulorie on Thu Aug 29, 2024 11:17 pm, edited 1 time in total.
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Re: Lost Parry Recovered?
LOL you guys act like they changed a long time intergral part of the game, the change was implemented in January of this year, so not even in effect for 12 months.
Now the BW/Sorc changes are a bit bs as that is a long time change.
Now the BW/Sorc changes are a bit bs as that is a long time change.
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Re: Lost Parry Recovered?
Sulorie wrote: ↑Thu Aug 29, 2024 6:38 pmYou get -crit too and dodge. It's a pretty robust defensive stat. Range DD had much less avoidance and usually lower health due to available set bonus and tactics. It wasn't fair that melee DD got a lot defense as byproduct when increasing offensive stats.Culexus wrote: ↑Thu Aug 29, 2024 6:26 pm If parry is kept with ini it should to go to 5% per 100 rather than 3%. Stacking 100 ini for just 3% parry just isn't worth it. Even then I don't think people will stack it as I can't see any phys dps trading ws for ini as their dps would drop us too much for a small survivability gain.
The tradeoff is simple, increase your damage or defenses, you can't get both maxed. People will most likely skip parry and tbh, hardly anything changes, when you factor in parry/block debuffs. If fully rebuffed, you rely on your guard and other group support.
Ranged can get 100% damage mitigation through kiting, something mdps can't do at all. I get what you're saying though, and having all defensives tied to dedicated defensive stats is in theory a good idea. It'll be interesting to see how (or if) this all comes together as more of the balance patches are released.
Bigun - 86 Black Orc
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Culexus- 70+ Warrior Priest
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Gutstompa - 80+ Choppa
Culexus- 70+ Warrior Priest
Karak Norn Veteran
Re: Lost Parry Recovered?
Why do ppl go so hyperbole on examples. Losing 25% parry would mean you had 833 MORE weapon skill than initiative, which doesn't sound possible.CptGeorges wrote: ↑Thu Aug 29, 2024 1:49 pm Not even close, no. Lost like 25% parry as kotbs, and completely lost all WS to try and get more % sacrificing most if not all of my armor pen. Neat right?
I would think tanks overall would be glad about the change, Swordmasters the most obviously, but in general also as they don't have to stack WS if they want more parry and can just go ini(or whatever other stat they wish) instead and get some crit reduction as well, like you're tank who cares if you have 40% or 15% armor pen anyways.
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Re: Lost Parry Recovered?
Keula wrote: ↑Thu Aug 29, 2024 10:14 pm I would think tanks overall would be glad about the change, Swordmasters the most obviously, but in general also as they don't have to stack WS if they want more parry and can just go ini(or whatever other stat they wish) instead and get some crit reduction as well, like you're tank who cares if you have 40% or 15% armor pen anyways.
Not really in my case. I have rr80+ 2h SM that usually runs with 3 warlords set for WS bonus, and since most off-sov piece rarely has ini stat at all my parry was dropped like 9.2%, and my warlord set bonus became trash(It rarely has any use before, now it even more useless). The only method I managed to recover this lost parry is to use bloodlord's set(which gives 4% more parry than what I lost, since it has a lot of ini and 5% from set bonus), but yeah it's a downgrade from sov too much and not really worth it in my point of view. The good thing is, like you said, SM does spirit damage so we don't have that much problem like physical damage class, but I doubt any 2h SM would sacrifice their damage output from str for a bit of parry from ini stack that can only increase like 2-3%, it not worth it, unless they also redesign all the gears stat(ws to ini) which I doubt they will do.
and for 2h kotbs is even worse, we just got thrown into a trash can at this point.
Re: Lost Parry Recovered?
Tweaked around a bit ... can not complain here. BG (2H) I am not sure what to go for exactly, most likely it will be more focus on str.
Overall I feel a slight dmg nerf because of some missing weaponskill (armor pen) but looking at the defense it got slightly better than before. (regarding all my mdps specs and characters, not specific one). Having less dmg on a mdps before feels bad as it was difficult to put pressure on healers already but well, now it is more important to assist than before.
Regarding your parry question, yes, where I think it was needed/useful. On some specs I accepted less parry and went for more dmg/aggressive spec.
Can not really complain about the patch, except that mdps need maybe a slight dmg buff vs tanks and heals (maybe adding more armor pen to the WS stat). Tanks who arent using magica dmg maybe also need some additional love now.
From what I can see it adds some variety to item combinations and mastery specs/builds, especially pre sov/bis.
(the timing of the patch 1d after annulus event ... that was kinda ... evil
)
Overall I feel a slight dmg nerf because of some missing weaponskill (armor pen) but looking at the defense it got slightly better than before. (regarding all my mdps specs and characters, not specific one). Having less dmg on a mdps before feels bad as it was difficult to put pressure on healers already but well, now it is more important to assist than before.
Regarding your parry question, yes, where I think it was needed/useful. On some specs I accepted less parry and went for more dmg/aggressive spec.
Can not really complain about the patch, except that mdps need maybe a slight dmg buff vs tanks and heals (maybe adding more armor pen to the WS stat). Tanks who arent using magica dmg maybe also need some additional love now.
From what I can see it adds some variety to item combinations and mastery specs/builds, especially pre sov/bis.
(the timing of the patch 1d after annulus event ... that was kinda ... evil

Last edited by Lisutaris on Fri Aug 30, 2024 5:58 am, edited 3 times in total.
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Re: Lost Parry Recovered?
That's the point of a trade-off, you either increase your defenses or you go for a more offensive build with warlord/off-sov. The defensive 2h build mixes sets to maximize flat parry bonus.Niemosin7 wrote: ↑Fri Aug 30, 2024 2:17 amKeula wrote: ↑Thu Aug 29, 2024 10:14 pm I would think tanks overall would be glad about the change, Swordmasters the most obviously, but in general also as they don't have to stack WS if they want more parry and can just go ini(or whatever other stat they wish) instead and get some crit reduction as well, like you're tank who cares if you have 40% or 15% armor pen anyways.
Not really in my case. I have rr80+ 2h SM that usually runs with 3 warlords set for WS bonus, and since most off-sov piece rarely has ini stat at all my parry was dropped like 9.2%, and my warlord set bonus became trash(It rarely has any use before, now it even more useless). The only method I managed to recover this lost parry is to use bloodlord's set(which gives 4% more parry than what I lost, since it has a lot of ini and 5% from set bonus), but yeah it's a downgrade from sov too much and not really worth it in my point of view. The good thing is, like you said, SM does spirit damage so we don't have that much problem like physical damage class, but I doubt any 2h SM would sacrifice their damage output from str for a bit of parry from ini stack that can only increase like 2-3%, it not worth it, unless they also redesign all the gears stat(ws to ini) which I doubt they will do.
and for 2h kotbs is even worse, we just got thrown into a trash can at this point.
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Re: Lost Parry Recovered?
I would love to see an npc that turns onyx into amethyst or citrin, but with a counter to see how many mdps turn their onyx in, this npc would die from lonlyness...
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Re: Lost Parry Recovered?
Feels like this change is also a bigger nerf for Order than destro.
Dodge is more valuable for destro since its valuable stats vs 2 class (Engie and SW), so buffing init that has dodge is better for destro. To complet that change disrupt should be removed from willpower and also be moved to init making it a general avoidance stat with the same impact for both side.
The nerf of WS, once again impact more Order due to having more class needing that stat ...
The change is a low quality one especially with it not been fair in regard of both faction.
And Healers still get the benefit of having a primary stat (willpower) buffing "offensiv" (increase healing) and defensiv (Disrupt).
Dodge is more valuable for destro since its valuable stats vs 2 class (Engie and SW), so buffing init that has dodge is better for destro. To complet that change disrupt should be removed from willpower and also be moved to init making it a general avoidance stat with the same impact for both side.
The nerf of WS, once again impact more Order due to having more class needing that stat ...
The change is a low quality one especially with it not been fair in regard of both faction.
And Healers still get the benefit of having a primary stat (willpower) buffing "offensiv" (increase healing) and defensiv (Disrupt).
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