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Changelog 29/07/2014

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Grolar
Posts: 511

Re: Changelog 29/07/2014

Post#11 » Tue Jul 29, 2014 7:35 am

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THUMP - "MEDIOCRE!!" ...Who's laughing now?

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respect1994
Posts: 158

Re: Changelog 29/07/2014

Post#12 » Tue Jul 29, 2014 8:35 am

thank you :)
SkullCrasher - choppa
Varus - magus
Ragarock - bright wizard

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Dana
Former Staff
Posts: 2300

Re: Changelog 29/07/2014

Post#13 » Tue Jul 29, 2014 8:38 am

Also thanks to respect1994 and Urden93 for fixing t1 high and dark elf :)

And thanks for the update Max :)
"A danger foreseen is a danger avoided."

Dana - WE
Horsegirl - DoK

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paps
Posts: 244

Re: Changelog 29/07/2014

Post#14 » Tue Jul 29, 2014 9:08 am

MaxHayman wrote:- [Spine Crusher] has been fixed so you must be behind your target.
Love this, work like charm :D
MaxHayman wrote:- [Fierceness] now works. (does the weapon skill bonus count to the caster or just the other group members?)
i posted on https://github.com/WarEmu/WarBugs/issues/151:
Fierceness - A group buff that increases your entire party's Weapon
Skill each time you hit (up to three times). The downside is the buff
doesn’t apply to the slayer
, instead the slayer's Initiative is reduced.
While the negative for the slayer seems high on this one, if used in a
situation when the slayer is not under attack and the party is
mainly melee, this is a powerful group buff.
source: https://sites.google.com/site/wwwdwooidcom/slayers
how legit blog is u decide...
Last edited by paps on Tue Jul 29, 2014 9:12 am, edited 1 time in total.
God Forgives... I don't!
Gru - Bright Wizard
Plissken - Slayer
Immovable - Ironbreaker
Magtheridon - Shadow Warrior
Luuca wrote:... you forgot that in RoR, you must jump every seconds to exaggerate the Melee Distance Bug.

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paps
Posts: 244

Re: Changelog 29/07/2014

Post#15 » Tue Jul 29, 2014 9:09 am

miss click edit button, and quoted my self :D
God Forgives... I don't!
Gru - Bright Wizard
Plissken - Slayer
Immovable - Ironbreaker
Magtheridon - Shadow Warrior
Luuca wrote:... you forgot that in RoR, you must jump every seconds to exaggerate the Melee Distance Bug.

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Raganiuke
Posts: 58

Re: Changelog 29/07/2014

Post#16 » Tue Jul 29, 2014 9:13 am

Nice job thank you :)

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NeneEilserv
Posts: 176

Re: Changelog 29/07/2014

Post#17 » Tue Jul 29, 2014 9:18 am

Thank for this, I shall shed some blood in your name Max. :D
"Stabbing is a great way to burn any unwanted fat off and besides, it's fun!"

Aceboltz
Posts: 254

Re: Changelog 29/07/2014

Post#18 » Tue Jul 29, 2014 9:32 am

Load of thanks for this update, but how to get into ekrund/blighted isle ? I can't use the fly to go there :D

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wender88
Posts: 213

Re: Changelog 29/07/2014

Post#19 » Tue Jul 29, 2014 9:48 am

paps wrote:
Fierceness - A group buff that increases your entire party's Weapon
Skill each time you hit (up to three times). The downside is the buff
doesn’t apply to the slayer
, instead the slayer's Initiative is reduced.
While the negative for the slayer seems high on this one, if used in a
situation when the slayer is not under attack and the party is
mainly melee, this is a powerful group buff.
.
This is not correct. The Wep skill buff did apply to the slayer, as well. It even stacked with other slayers wep skill buffs in the same party. Im actually quite sure it stacked with everything.
Same goes for the choppa one. It also stacked with the BO wep skill buff.

(and remember, the buff stacked up 3 times on hits. Like Fevor for WH etc.)

EDIT: cheers for the update :)
Kenzing - Specialneedz

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Raganiuke
Posts: 58

Re: Changelog 29/07/2014

Post#20 » Tue Jul 29, 2014 9:50 am

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what is going on :D

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