Open RvR Event Scheduled 11/08/14 - 9PM GMT
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Re: Open RvR Event Scheduled 11/08/14 - 9PM GMT
I might actually make it - just quit my job. We'll see if I've got an interview Monday or not
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- geraldtarrant
- Posts: 254
Re: Open RvR Event Scheduled 11/08/14 - 9PM GMT
meh I have buisness trip at monday
qq
Muschroom / Gloom / Iznoogood
Orz Guild
Nr1 Sorc Preaseason1 Solo, Nr1 Sorc Season3 Group
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- Kaitanaroyr
- Posts: 484
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Re: Open RvR Event Scheduled 11/08/14 - 9PM GMT
Im fine with adding more guards just don't add the one shot cannons.
ill try to make it to this one
ill try to make it to this one
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Re: Open RvR Event Scheduled 11/08/14 - 9PM GMT
The WC cannons were kind of good. The range was too OP, but I thought it helped resolve the spawn camping. If the range was decreased, I think it would be acceptable.
- Kaitanaroyr
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Re: Open RvR Event Scheduled 11/08/14 - 9PM GMT
have to remove renown from it still remember the kv south keep with the 1 shot cannons lolElven wrote:The WC cannons were kind of good. The range was too OP, but I thought it helped resolve the spawn camping. If the range was decreased, I think it would be acceptable.
i think they should do some damage but not instant kill.
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Re: Open RvR Event Scheduled 11/08/14 - 9PM GMT
In the original game they made it even worse. You don't even need to aproach enemy warcamp. Cannons can fire from order warcamp to central flag in nordland. It's just - boom! from nowhere and you're dead. Was pretty annoying. **** the cannons! Better return the patroling-npc-guards system that the game had before cannonsSpongel wrote:in the original game they solved the camping problem with cannons ...but as long they aren't implemented I would suggest to fall back to festenplatz or an outher BO...
"Well, once there was only chaos. You ask me, order's winning". - Grandmaster Siegfried Trappenfeld
- Kaitanaroyr
- Posts: 484
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Re: Open RvR Event Scheduled 11/08/14 - 9PM GMT
i know they hit the hill i never saw them hit the actual flag someone must have got perfect aim lolNishka wrote:In the original game they made it even worse. You don't even need to aproach enemy warcamp. Cannons can fire from order warcamp to central flag in nordland. It's just - boom! from nowhere and you're dead. Was pretty annoying. **** the cannons! Better return the patroling-npc-guards system that the game had before cannonsSpongel wrote:in the original game they solved the camping problem with cannons ...but as long they aren't implemented I would suggest to fall back to festenplatz or an outher BO...
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Re: Open RvR Event Scheduled 11/08/14 - 9PM GMT
AOE cannon could hit the flag itself, with best wind at the perfect direction, of course. But even with a regular shots you could kill people far from wc. Guards are much better. They are more predictable so less annoying and they give you a chance to survive when they attack you.Kaitanaroyr wrote:i know they hit the hill i never saw them hit the actual flag someone must have got perfect aim lolNishka wrote:In the original game they made it even worse. You don't even need to aproach enemy warcamp. Cannons can fire from order warcamp to central flag in nordland. It's just - boom! from nowhere and you're dead. Was pretty annoying. **** the cannons! Better return the patroling-npc-guards system that the game had before cannonsSpongel wrote:in the original game they solved the camping problem with cannons ...but as long they aren't implemented I would suggest to fall back to festenplatz or an outher BO...
"Well, once there was only chaos. You ask me, order's winning". - Grandmaster Siegfried Trappenfeld
Re: Open RvR Event Scheduled 11/08/14 - 9PM GMT
cannon are just stupid, ,most of time 1 side push inside wc and get killed by npc, cannon just break the fun of 1 side and have the same conseguence, so please no ista kill cannon etc
About event, this time we will see some auras at work eheh
About event, this time we will see some auras at work eheh
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