TenTonHammer wrote:So ive been trying to learn witch elf recently, i dont play stealthers and thats what put me off from playing WE as i though i would be spending the whole game trying to solo pick off and kill clothies but reading InTheXOne's Witching Witch Elves: The Misconception series and of how WE's progress from that pre conceived role in T1 to a "support-enabler" that helps her team take down opponents quickly
and that seems intresting to me so im trying to learn the class
can anyone help me out by understanding what the typical rotations are?
Witch Elves can play lots of different roles, depending on your play style. You can main assist and call targets if you know enough, you can be a great assister in both melee trains as well as bomb groups to finish off those pesky players that won't go down as easily, you can assassinate back lines in SC's if you expect to have everyone turn and destroy you, you can play back and guard your healers in the event that someone on the opposing side likes to try and flank or if there's a Witch Hunter that keeps harassing your back line. Or you can solo and gank, but it seems that's what you want to stick away from. It depends heavily on who you want your targets to be (mainly if you want to go after the healers or their squishies, more). That'll tell you what spec and how you want to play it.
Witch Elves are easy to play decently (just spam AW, if you're unsure), but there's a lot more to them, if you want to be really good at it.
Witch Brew spec is great for sustained fights and singling out healers. Or groups that you know have really good healers.
I ran the OP's spec mostly, but that was because I was a ganker, and that 3k Sac Stab crit (3k damage to opponent AND 3k healing to me is a 6k difference) was nothing short of amazing. Also helped a lot when I'd dive in the back lines in SC's and have to get back out. But then, at R40, we have one of our few "GTFO" tools, in our self-punt, which I could use to make it back toward my healers.