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Changelog 20/12

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Foltestik
Posts: 680

Re: Changelog 20/12

Post#11 » Sun Dec 20, 2015 6:17 pm

boring now i dont get oneshoted :D
wanna see how many SW will play now:) normal was like 4 in one sc:D

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Chaoself
Posts: 218

Re: Changelog 20/12

Post#12 » Sun Dec 20, 2015 6:18 pm

Bullen1995 wrote:Nerf Sorc... xD
because bw's doesnt exist?

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Aquilon
Posts: 203

Re: Changelog 20/12

Post#13 » Sun Dec 20, 2015 6:19 pm

Chaoself wrote:
Bullen1995 wrote:Nerf Sorc... xD
because bw's doesnt exist?
BW? Never heard of. And nerfing sorc seems logical after this change.
Means determine end.

Bullen1995
Posts: 227

Re: Changelog 20/12

Post#14 » Sun Dec 20, 2015 6:20 pm

Chaoself wrote:
Bullen1995 wrote:Nerf Sorc... xD
because bw's doesnt exist?
Well Bws are on my side :lol: :lol: :lol:

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Valnak
Posts: 104

Re: Changelog 20/12

Post#15 » Sun Dec 20, 2015 6:27 pm

Why are we buffing magus? They're already super overpowered oneshotting warbands.
Tury06 wrote:I agree about premade doesnt require skill at all
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This is 2016. Why do the devs allow the magus to continue to be overpowered?

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Tesq
Posts: 5713

Re: Changelog 20/12

Post#16 » Sun Dec 20, 2015 6:27 pm

this fix to fest arrow is even better than any chaos black box that you could recive as xmass preset as 3rd year for play from EA

W_W
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Shadowgurke
Posts: 618

Re: Changelog 20/12

Post#17 » Sun Dec 20, 2015 6:33 pm

I like the landmine change. Now is there any chance we can get Chosen/KotBS stagger to 4/5 seconds as well without making them broken?
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Chaoself
Posts: 218

Re: Changelog 20/12

Post#18 » Sun Dec 20, 2015 6:34 pm

Aquilon wrote:
Chaoself wrote:
Bullen1995 wrote:Nerf Sorc... xD
because bw's doesnt exist?
BW? Never heard of. And nerfing sorc seems logical after this change.
Because their dots can't be cleansed, maybe? because you aren't able to break a rotation? buffhead is your friend.

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Judarth
Posts: 113

Re: Changelog 20/12

Post#19 » Sun Dec 20, 2015 6:35 pm

The duration of Land Mine's stagger has been increased from 3 seconds to 5 seconds. Are y kiding??? Oae stun for 5 sec?
Just imagine I'm litle dwarf walk in rvr and bam some one attack me :o I put bomb on ground and bb gg wp??
Then I go with zerg see there paty of enemy I put bomb in them and zerg r*pe dem and again bb gg wp. It's too op...

Luth
Posts: 2840

Re: Changelog 20/12

Post#20 » Sun Dec 20, 2015 6:37 pm

Valnak wrote:Why are we buffing magus? They're already super overpowered oneshotting warbands.
The Magus buff mentioned in the notes was a mistake; several abilities were indeed nerfed.

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