do you have any idea how to make it real?Alfinnete wrote:Simple: After logging in, you have 5 min to switch factions. After 5 min, you receive a temporary lock of 2 hours.
maybe it's not that simple.
do you have any idea how to make it real?Alfinnete wrote:Simple: After logging in, you have 5 min to switch factions. After 5 min, you receive a temporary lock of 2 hours.
First smart post about this issue, I see there is hope for mankind.Grock wrote:^ totally agree
Properly managed and incentivized xrealming is the way to fix population balance issues.
If you can get just a good or even better rewards for actively fighting on the "weaker" side people wont switch to the winning side.
I feel like all those whining about xrealming also fail to realize that population switch happens normally all the time. One side locks the zone, people get tired and log off, meanwhile other side wants revenge and stays, more people connect and now other side is winning. Its not xrealming is just people coming and leaving.
nice bait butzwerrie wrote:Wam creating zerg yet gloating about fighting like underdog... 5/10
Wam wrote: Instead of work on fighting, tactics and improving, the answer was 9 times out of ten to bring more people to a fight (and cannons)... Look what happens when order can't outnumber destro by a huge amount and the zone population is even... Its not a gloat just I can't remember the last time order locked a zone in prime time with TUP & Phalanx in zone and numbers being even. I remember multiple times when Destro have taken zones where they have lost both keeps and reset it.
Look what happens when destro get tired of such ways and counter it (like i did... I stopped us getting wiped us a 12 man vs multiple organised wb's... I reluctantly opened wb up just to fight fire with fire and for the realm / protecting pugs (i have done on one other occasion to lock KV... when similar happend 3 organised wb's blobbing up) Usually I would just work more closley with Phalanx if they was around and it was needed / called for (but we both have our own identity and look for our own fights instead of hand hold)
Order just need a pug leader like Ocara... who will always fight no matter what, we might not always see things the same way but I can easily respect Ocara for always trying no matter what. When Phalanx was on a break, TUP2fg and Ocara's wb was fighting 4-5 order warbands all the time, zone after zone with AAO... Fights was tough and got spoilt alot but we grew stronger and never gave up.
People come to the game for a variety of reasons, but those who stay and play regular are part of an organised team of fun people who enjoy working together to improve the quality of their game-time, and play together, win or loose, but still get kills.I think more consistant / active / organised pug leaders is only way to reduce xrealming (good luck with that thankless task)... leaders both sides rally behind / loyalty / support and you will always have people who game the system no matter what.