Patch Notes 13/1/2017

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insultus
Posts: 3

Re: Patch Notes 13/1/2017

Post#111 » Tue Jan 16, 2018 11:30 am

Hargrim wrote: Speaking of education, you should also educate yourself how the bag/reward system works, it seem the 42 hours you put last week into rvr was not enough to read and comprehend the basics of the system on the forums. Stop spreading false memes.
Im not sure why i should, or even need to read up on the bag/reward system... you're the one that suggested people should play the aao side to get "good bags"... and i just clarified ive been doing exactly that

and im pretty sure my original post was about my concerns with the seige changes? falsified?

http://www.dictionary.com/browse/meme?s=t

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Hargrim
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Posts: 2465

Re: Patch Notes 13/1/2017

Post#112 » Tue Jan 16, 2018 11:39 am

@insultus

Let me try another way. You are looking at part of the mechanic and changes in details and zoom x10, but don't want to look at the big picture, which includes people motivation, rewards, zerg issues and herd mentality among others. Try zooming out.

Maybe we don't exactly get what other person want to tell, cose nonverbal communication got it's limits, but essentially the way you type stuff is quite whiny and hostile - maybe try to work on that a bit.

An example: you bring 'I play destro, there is AAO 90% of times' - this is just a whine.
"good bags?.. you mean if i happen to roll one by chance?" - this is example of not understanding how the loot roll works, because it is not RNG what your post implies.

More or less EoT from me, if you want to continue it you can catch me on discord or priv.
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Wam
Posts: 807

Re: Patch Notes 13/1/2017

Post#113 » Tue Jan 16, 2018 12:49 pm

You say to play the side with AAO to get good bags but what if you play that side with AAO when I start... then the other side dies a few times and logs off en masse then they have AAO (and not you) and you get bad rewards for doing your job of killing the opposition? because a high amount of zones goes like that for me :)

Do I have to wipe my enemy they log off, they then get aao... then I have to x realm after putting in effort in one realm?
Wamizzle Guild Leader [TUP]
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Hargrim
Former Staff
Posts: 2465

Re: Patch Notes 13/1/2017

Post#114 » Tue Jan 16, 2018 1:07 pm

Wam wrote:You say to play the side with AAO to get good bags but what if you play that side with AAO when I start... then the other side dies a few times and logs off en masse then they have AAO (and not you) and you get bad rewards for doing your job of killing the opposition? because a high amount of zones goes like that for me :)

Do I have to wipe my enemy they log off, they then get aao... then I have to x realm after putting in effort in one realm?
If you indeed killed the enemy and wasn't just leeching your own bonus for doing so will give you enough to compensate for AAO of the enemy. If not this zone than the next one.
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Natherul
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Re: Patch Notes 13/1/2017

Post#115 » Tue Jan 16, 2018 3:23 pm

Tried to profile the server just now and restarted server, as such I took the time to push DB, so siege buffs are now active in full

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fox66656
Posts: 36

Re: Patch Notes 13/1/2017

Post#116 » Tue Jan 16, 2018 3:26 pm

Thanks mate, keep up the good work.

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wargrimnir
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Re: Patch Notes 13/1/2017

Post#117 » Tue Jan 16, 2018 3:45 pm

Natherul wrote:Tried to profile the server just now and restarted server, as such I took the time to push DB, so siege buffs are now active in full
Which is that much more amusing considering the "feedback" we've already received about what an impact siege weapons are having in various forms of good/bad/catastrophic terms. 8-)
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Fallenkezef
Posts: 1492

Re: Patch Notes 13/1/2017

Post#118 » Tue Jan 16, 2018 3:51 pm

wargrimnir wrote:
Natherul wrote:Tried to profile the server just now and restarted server, as such I took the time to push DB, so siege buffs are now active in full
Which is that much more amusing considering the "feedback" we've already received about what an impact siege weapons are having in various forms of good/bad/catastrophic terms. 8-)
I think the changes are good. Often, when caught between a siege and the castle it's next to impossible to get into keep to help defend so now holding those Bos means more.
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Raefar
Posts: 52

Re: Patch Notes 13/1/2017

Post#119 » Tue Jan 16, 2018 4:01 pm

I have a feeling the siege change is going to kill my solo ganking as Warbands will now be roaming between the BOs :(
Last edited by Raefar on Tue Jan 16, 2018 4:14 pm, edited 1 time in total.

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Fallenkezef
Posts: 1492

Re: Patch Notes 13/1/2017

Post#120 » Tue Jan 16, 2018 4:09 pm

Raefar wrote:I have a feeling the siege change is going to kill my solo ganking as Warbands now be roaming between the BOs :(
Will still be plenty of stragglers to clean up
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