dkabib wrote:Little feedback about the changes.
I think we need more than 1 zone open. The way it is atm is driving a constant battle between a keep and the enemy warcamp. It happened yesterday at Mandreds, it is happening now at Fang.
It is very hard to capture the way it is, may need a little change on that, what about the door being always attackable, but having more health if the defender has more BOs?
People will just zerg the door and ignore BOs, like they did before.
This system is more similar to live, where you had to own BOs and rank a zone to rank 4 in order to acquire a ram (only way of destroying a door, beisdes rat ogres lol).
Once a realm got rank 4, everyone knew a keep attack was coming. Defenders turtled, attackers zerged, small groups took back BOs. Very similar to current system if you ask me.