Kaitanaroyr wrote:PartizanRUS wrote:Jayzboi wrote:I think many people forget the fact that any class is OP if it is played right
Not any, not engineers of original WHO. You just wait armor talis and see.
Sw+armor talis nuff said
Assault stance and armor debuff. Works both ways - at least it did on live. Also, apart from being a troll, armor talismans were a waste of time. Gimped your damage on a class that was only relevant in group play as a glass cannon.
Morf wrote:The thing with sw and sh heal debuff is it has no cooldown and can ofc be used at range meaning minimal risk to apply it. It is very easy to assist someone as a sh or sw and keep them perma 50% heal debuff and if you give 1 realm be it order or destro this **** will favor which ever side has it.
Not quite true.
1. Not spamable, you have to ailment stack which means you are dealing with a GCD on broadhead arrow and flight time before you are putting up shadow sting. Works out to make a difference when there are cleanses in play. Admittedly you can keep a target heal debuffed for a good portion of the time but it does suck a lot of AP and GCDs to do so.
2. Only 65ft range without access to the 95ft range tactic up the skirmish tree. Thats a big difference in terms of risk, although I suppose you aren't dealing with marauder pulls, zealot staggers and a whole wack of other T4 dangers in T2.