White lion Pounce

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Razid1987
Posts: 1295

Re: White lion Pounce

Post#131 » Sat Feb 20, 2016 7:51 pm

MagicGhost wrote:I only came in here to ask if keep wall jumping was cheating or not, since there's no straight answer for that, and everyone thinks the current z-axis range on Pounce is justified, I can only assume that it's working as intended.
I don't see why is should be considered a cheat or exploit, as many Destro claims it should be.

WLs (And other melee DPS classes, for that matter) can go through the postern in keeps, with Bypass Defense, and then run up on the walls, from the inside of the Keep walls.

All Pounce does, is save time. That's it.
Yet, people cry about it all the time. I simply don't get it.

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MagicGhost
Posts: 12

Re: White lion Pounce

Post#132 » Sat Feb 20, 2016 8:07 pm

Razid1987 wrote: WLs (And other melee DPS classes, for that matter) can go through the postern in keeps, with Bypass Defense, and then run up on the walls, from the inside of the Keep walls.
Does that really need to be explained? One is a legitimate way to get into a keep, one is a byproduct of a fix that broke the original range of a skill. Got no problem of those classes that use bypass defense to get inside, I do however have a problem with white lions jumping onto a wall like superman.

In any case it's been cleared as not an exploit, and no fixes till T4 anyways, so jump away white lions.

dirnsterer
Posts: 199

Re: White lion Pounce

Post#133 » Sat Feb 20, 2016 8:09 pm

Razid1987 wrote: I don't see why is should be considered a cheat or exploit, as many Destro claims it should be.

WLs (And other melee DPS classes, for that matter) can go through the postern in keeps, with Bypass Defense, and then run up on the walls, from the inside of the Keep walls.

All Pounce does, is save time. That's it.
Yet, people cry about it all the time. I simply don't get it.
Just give all melee dps then a phase through walls magic walk that just saves some time with no cooldown slapped on it, no biggie. It just saves time.

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Razid1987
Posts: 1295

Re: White lion Pounce

Post#134 » Sat Feb 20, 2016 8:12 pm

dirnsterer wrote:Just give all melee dps then a phase through walls magic walk that just saves some time with no cooldown slapped on it, no biggie. It just saves time.
If that would further improve on the balance in T4, then by all means, yes. Go right ahead.

dirnsterer
Posts: 199

Re: White lion Pounce

Post#135 » Sat Feb 20, 2016 8:17 pm

Razid1987 wrote: If that would further improve on the balance in T4, then by all means, yes. Go right ahead.
Bypassing the defenses ability only works on certain points of the walls, has a cooldown and after that a mdps usually has to slog through some terrain to get on the walls. And Pounce just completely ignores this. And it is supposed to be fine, because it saves time? For crying out loud.

Averatos
Posts: 14

Re: White lion Pounce

Post#136 » Sat Feb 20, 2016 8:21 pm

Ok, I think its time for me to make a post here as a fairly experiences.
For those who don`t recognize me Im Averatos from KN, I played WL from thew start of the game and I was one of the first players to get RR100. So yes, I know the class.

I think it is wrong that judge classes att the current stage of the game becous the balance change so murtch in to T4.
And tbh Pounce in the only thing the WL have that makes it special. Yes it is a spamable gap closer, and so? its not like other classes dont have "OP?" abilitets.
Some one already mentioned that if you take away the WLs Pounce or just nerf it to be "balanced" you wont se any more WL playes. And I think that is true, taka away Pounce and you destroy the class.

But I can also se what ppl are saying about Pounce being "OP". I do not agree with that Pounce shold be able to get you upp on keep walls and so on. To get in to the keep you should need to use Bypass Defense. But with that currently not working I say its ok. But in my opinion it should be changed when the Bypass Defense starts working.
I still think it should be able to used in mid air and it should still be 30 AP.

Tbh, the ability itself is not that op. And agen, its the ONE thing WLs have, let us have it.
I am Averatos! Guardian of Karak Norn, leader of the Seraphim, owner of MrFluffy, bearer of the Pegasus cloak and slayer of a thousand dragons.

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Razid1987
Posts: 1295

Re: White lion Pounce

Post#137 » Sat Feb 20, 2016 8:24 pm

dirnsterer wrote:Bypassing the defenses ability only works on certain points of the walls, has a cooldown and after that a mdps usually has to slog through some terrain to get on the walls. And Pounce just completely ignores this. And it is supposed to be fine, because it saves time? For crying out loud.
You disagree, which is fine. But this thread in clearly not leading anywhere. I'm done. Looking forward to some actual constructive and non-biased threads concerning balance, with actual proof, instead of what's going on now. Until then, I don't see much point in even talking on about balance on these forums.

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Jaycub
Posts: 3130

Re: White lion Pounce

Post#138 » Sat Feb 20, 2016 8:28 pm

Balance forums WHEN
<Lords of the Locker Room> <Old School>

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dirnsterer
Posts: 199

Re: White lion Pounce

Post#139 » Sat Feb 20, 2016 8:29 pm

Razid1987 wrote: You disagree, which is fine. But this thread in clearly not leading anywhere. I'm done. Looking forward to some actual constructive and non-biased threads concerning balance, with actual proof, instead of what's going on now. Until then, I don't see much point in even talking on about balance on these forums.
The point I am trying to drive here is that: It is bonkers to try and remove a game feature of a mdps class. The bypass defenses was designed to be there and it was designed to work like that. It has a reason being there. It has reason to work on those certain door points at the walls only. Like we could remove the walls, and the keeps. Just leave keep lord there, we do not need that door bashing feature of the game after all, it would only make it bit faster. Like who even enjoys hitting the door anyways, right?

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Valfaros
Posts: 260

Re: White lion Pounce

Post#140 » Sat Feb 20, 2016 9:00 pm

Pounce only gap closer no matter what
Jep pounce is a pretty cool mechanic but will it really destroy the class if you put a 5 sec cd on it. Come on you are still the only class who has a gap closer, never getting kited to death is quite nice trust me. There is nothing, nothing more annoying than getting kited over the whole map (if you decide to fight and not just run away) and die just because you couldn't close the gap.

No more WL I don't think so
You think you will see no more WL when we nerv it a little, really there were enough of those when this skill was buggy. There is always those people who play the class because they like it and there are those people who play a class because it's strong (or works great in 1v1's).
I think if there are any players who switch the class then it's the second part and who cares about them they play what's good. If you buff any other class to be a better choice in 1v1 you will see them there no matter what happens to pounce.

Jumping on keep walls, that's a no no
Faster way to get there you could just use the backdoor and have the same effect. Yeah right just use the backdoor which is guarded by players not just now and then. Really how is this fair to be able to jump right to the healers who stand on the walls without any warning that's just .... But that's not everything with the "bugfix" of pounce SM can also jump up the walls which always follows a sweet kick right into the enemy forces quite fair jup.

Jumping mid air
Yeah why bother kicking WL anyway. Lava nope he jumps back to you, cliffs uuu what's that a flying WL jumping up the cliff. I really don't see why a WL who has a gapcloser needs to be untouched of anykicks because he can just negate them no matter how deadly they would have been for any other player. There is a reason why a lot of classes and every healer has a kick.

You guys fixed the skill the devs on live coudn't?
I see that you don't want to revert the skill to the state on live because it was buggy but did you ever think that they could have solved the problem themselves and just thought that fixing it would have cause to skill to be out of place then. Because I really don't think you want a class that can negate 1 out of 2 cc aspects of the game.

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