Sildur's Enhanced WAR Shaders v6.0: DX11, DX12, OpenGL, Vulkan (January 31, 2023)

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MarwinDexter
Posts: 7

Re: Sildur's Enhanced graphics

Post#131 » Mon Apr 20, 2015 12:53 am

I got shining bright white models? How can i fix it? it happend after i installed this mod :P

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Velxunyrr
Posts: 127

Re: Sildur's Enhanced graphics

Post#132 » Mon Apr 20, 2015 7:42 am

Works beautifully; thanks for this!
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Vraal
Posts: 116

Re: Sildur's Enhanced graphics

Post#133 » Mon Apr 20, 2015 8:17 am

MarwinDexter wrote:I got shining bright white models? How can i fix it? it happend after i installed this mod :P

"Important
Make sure to turn off the lightmap in the ingame graphic settings otherwise your npcs will be completly white! Make sure to restart your game after that!
Be sure that you have Post processing turned on, otherwise it will disable some shading, like hbao!"

Here you go :P
Vraal / / Khalik

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Sildur
Posts: 181
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Re: Sildur's Enhanced graphics

Post#134 » Tue Apr 21, 2015 12:46 pm

Vraal wrote:Hey, I just recently came across aour awesome modification, great job!

One question regarding the Nvidia Inspector:

I installed the programm and implemented your settings. When I now activate the Profile "Warhammer Online" and class the profile window and open it again the setting is back to the default setting. Am I doing something wrong here? I also clicked apply "apply changes" in the profile window.
The mod itself is working perfectly well. Just wanted to check on this.

Greets,
Vraal
Hmm, maybe you've to run the Nvidia Inspector as an Admin.
If all else fails try to set those settings manually:
http://fs1.directupload.net/images/150421/r8kumkx6.png
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Avenhold
Posts: 31

Re: Sildur's Enhanced graphics

Post#135 » Tue May 12, 2015 4:57 pm

The guide worked flawlessly and the game has its much need improvements made. Fine work Sildur. Ancestors smile upon you.

Zabutron
Posts: 12

Re: Sildur's Enhanced graphics

Post#136 » Tue May 12, 2015 5:53 pm

WooooW Nice thats great!

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Sildur
Posts: 181
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Re: Sildur's Enhanced graphics

Post#137 » Wed May 13, 2015 3:01 am

Avenhold wrote:The guide worked flawlessly and the game has its much need improvements made. Fine work Sildur. Ancestors smile upon you.
Hehe ty, glad that you got it up and running without issues. ;)
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Herondil
Posts: 1

Re: Sildur's Enhanced graphics

Post#138 » Wed May 13, 2015 10:51 pm

Installed here and the result is amazing *_*

Thanks Sildur !

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Sildur
Posts: 181
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Re: Sildur's Enhanced graphics

Post#139 » Fri May 15, 2015 2:56 am

Herondil wrote:Installed here and the result is amazing *_*

Thanks Sildur !
Hehe your welcome ;)

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The topic movement is real :P
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Soulcheg
Posts: 936

Re: Sildur's Enhanced graphics

Post#140 » Wed May 20, 2015 11:43 am

How can i make a range of colours a little brighter? It's too dark and not safe for my eyes :( Is there some brighter/darker scale?
[RU]GreenFire. //Grimward/Albiona/Edwin/many others
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