Yes, I pointed this out a bit earlier in the thread. Nobody I know uses that morale simply because it is a more powerful version of Keg packaged in an M2, which isn't worth it because there are better Morales. Whereas keg is fire-and-forget, we need to blow an M2 on this to achieve the same (yet slightly more powerful) effect. There isn't a single reason why people would take this over Focused Mind.Glorian wrote:Engineer has no monopoly on this heal.Spoiler:
M2 Shaman 150 feet heal "Breath of Mork" uses the same mechanics.
http://waronlinebuilder.org/#career=sha ... :5296:0:0:
Heals players for 501 health in a 30 feet Radius every 3 seconds.
Any players, not in group or anything.
It is a moral with 1 minute CD. But can be cast anywhere in 150 feet range and heals more, and is an instacast.
It bothers me that you have a 100% uptime (yet slightly weaker), stackable, version of this morale on a ranged DPS class. I very much agree it should stay the same for the most part because it is kind of Engineer's thing, but the stackable part is what makes it silly.
The availability of the Keg in the tree, the number of people healed, it healing out of party and the amount of healing it does can stay the same as far as I'm concerned. All I'm asking is why should you guys get a stackable AoE heal on a class that is not a healer. I realize making it not so will shift the healing emphasis of the group play of your guild's Engineers slightly, but for an individual Engineer nothing will change. As a group you'll be slightly more reliant on your runepriests instead. I honestly do not mind a little bit of self-heal on non-healer classes, but Keg is way beyond that.