Yeah this is very sad and I feel the same way... I dont know what it will take for them to re-evaluate the current situation and want to make changes... They seem fixated on the idea that the RNG loot system in RVR is a good thing, and anyone who tries to say otherwise is seen as merely "wanting loot faster" which is not true...Aurandilaz wrote:correctNefarian78 wrote:
I think that is the biggest issue of RvR atm. You spend hours and hours and then get rewarded with absolutely nothing. A few days ago when Destro somehow managed to get into Reikland and capped the zone it took more than 6hrs. I was there all of the 6+hrs since start to end. After having finally locked the zone i managed to reach +600 contrib, just to be rewarded with a completely useless green bag. 6+hrs wasted. That day i decided that i won't be doing RvR seriously anymore until the RNG is gone or diminished.
THAT is the problem. Why should i bother spending almost 7hrs to lock a zone knowing that i could be rewarded with nothing? I wasted 7hrs that could have gone into SCs, where i know the time spent there is rewarded.
I have downsized my play hours simply because of how awful of an experience T4 currently is. Now I only venture to T4 orvr when it is daily guild WB time, apart from that, I'd rather sit on the mailbox and watch grass grow than go alone or pugging into the lakes, where despite all possible effort, I usually just get roflstomped and if not, RNG keeps pissing on me and makes pursuit of contri a waste of time.
However Scenarios keep providing a doable alternative, where your own efforts are actually rewarded. I have easily 60-75% chance of winning when PUGging Scs, and losses can mostly be attributed to enemy simply having better setup in relation to ours.
Scs provide doable progression, ORvR RNG and killstealing circus (yup, weird game design there, the greatest killsteal masters often end up contributing little to the overall fight, but walk away with the greatest amount of medals, Working as Designed?) just leave a bad taste to your mouth, even if you do 6manning and gank soloers with your heroic fotm boisband or if you play in a proper WB or in a pug WB... the best attitude towards earning Conq gear and staying sane is "I have no chance anyway, so best just ignore it and focus on being a meatshield so the pros can killsteal the medals, this is totally fun".
I feel discouraged to play frankly... to the point that I have stopped logging in during my shorter bursts of time available for video games and started to dabble in other games... Which is not a good thing frankly.... People should be able to get on for 30 minutes, play, have fun, and walk away feeling like it was worth it.
I really think that rather than focus on the game... they need to take a step back and evaluate the "player experiences" I have listed above. Soft vs Hard touch and short vs long play sessions.
There should be something in the game for all these game types and it should feel FUN and rewarding too.