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[Discussion/Feedback] The Armor Project

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Bozzax
Posts: 2690

Re: [Discussion/Feedback] The Armor Project

Post#141 » Thu May 11, 2017 7:29 pm

Talk to a guy in game and they tested it also tested it in SC with 11base and 30% reduction (only BW crits even vs a premade)

DOK with +15% crits and CoC beats on Zele with 8% to be crit and with full FS @-16%
Result: no CoC procs

So
8 + 15 - 24 = 0*

* well -1 but there are no negative % to be crit I guess
Last edited by Bozzax on Thu May 11, 2017 7:41 pm, edited 1 time in total.
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

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roadkillrobin
Posts: 2773

Re: [Discussion/Feedback] The Armor Project

Post#142 » Thu May 11, 2017 7:38 pm

Tired again today, 15% crit vs 20% crit reduction a base chance of 5% to be crit and still got critted.
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Bozzax
Posts: 2690

Re: [Discussion/Feedback] The Armor Project

Post#143 » Thu May 11, 2017 7:43 pm

So how much was you base? How much was the attackers increase crits and what was your reduction? (ini debuff?)

I'm at -19 and se almost no crits part from Bw and one engie more or less all other at 0% after 2 full scs.

Seems highly unlikely I'm not reducing attackers + crits
Last edited by Bozzax on Thu May 11, 2017 8:01 pm, edited 1 time in total.
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

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roadkillrobin
Posts: 2773

Re: [Discussion/Feedback] The Armor Project

Post#144 » Thu May 11, 2017 7:55 pm

No it was 5 Base to be crit vs 15 base to critical hit and i had 20 points reduction on top of that
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sanii
Posts: 193

Re: [Discussion/Feedback] The Armor Project

Post#145 » Thu May 11, 2017 8:02 pm

roadkillrobin wrote:Tired again today, 15% crit vs 20% crit reduction a base chance of 5% to be crit and still got critted.
Are you still doing your tests with a squig , cause it could be a bug related to squig petbuff (5%) ?
<Pxl> <Luewee> <Fhc> and many many more!
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roadkillrobin
Posts: 2773

Re: [Discussion/Feedback] The Armor Project

Post#146 » Thu May 11, 2017 8:04 pm

No did vs a WE this time only using Frenzied Mayhem for crit buff.
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sanii
Posts: 193

Re: [Discussion/Feedback] The Armor Project

Post#147 » Thu May 11, 2017 8:05 pm

wierd, we need more test to fully see what's goin on.
<Pxl> <Luewee> <Fhc> and many many more!
[Deep and Dry] - Order
[Dark Omen] - Destruction

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Bozzax
Posts: 2690

Re: [Discussion/Feedback] The Armor Project

Post#148 » Thu May 11, 2017 8:16 pm

3% crit in 79 AA hits + 6 pages of abilities that never crit after 3scs. BWs, engies and SMs crit basically which seem to be ok considering they have a lot of +crits

Going by what you say everyone with +crits would have that % to crit me

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A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

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roadkillrobin
Posts: 2773

Re: [Discussion/Feedback] The Armor Project

Post#149 » Thu May 11, 2017 8:19 pm

60 of those AA could be from tanks with 0 crit for all i know.
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Bozzax
Posts: 2690

Re: [Discussion/Feedback] The Armor Project

Post#150 » Thu May 11, 2017 8:21 pm

They weren't trust me, WHs, Slayers and lots of others

doin a run with 11 base and 9 reduced to compare
Last edited by Bozzax on Thu May 11, 2017 8:28 pm, edited 1 time in total.
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

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