OlasGreyscale wrote:My giant post was deleted and forgot to save it.
Love SM. Hate feeling subpar. Still love spamming ether dance, Gusting Winds on Tor Anroc, and Wings-of-Heaven'ing across the battlefield.
Anyways.
-SM is extremely selfish and isn't a threat when running Path of Vaul/full tank. It doesn't have the group utility or tools for it, besides 3 sec kd (specced) and Dragon's Talon (Compare to Crippling Strikes please). Recommend a heal debuff, "Destroy Confidence"/strip 3 enchantments tactic from KotBS, or something else to help the SM be a threat S/B while keeping more inline with their in-your-face disrupt role even when tanky. One-trick pony WW bot isn't fun.
Black Guard, destro's selfish tank, has a significant armor debuff, tons of stat debuffs, a heal debuff, specced aoe snare, game's best super punt, and a CORE 5 SECOND KD, among a few other things. That is how you be a threat without needing group buffs or utility even when running full defense.
-1.4.9 SM and BO changes would be nice.
-A friendly leap for SM and BO has been brought up before. Would love it, and it would be a great trade-off for not having a super-punt. Would give SM a more unique role of being more immune to super punts or quickly get to the front lines where they should be.
Not against a positive utility upgrade for a SM but a heal debuff or a super punt / snare ....lets just give every class a heal debuff and super punt !
SM has enough single target utility : Moral decrease ....damage decrease -20% ,(without shield) . Against group a small aoe punt , blade enchantment stat steal !
SM's are spoiled 25% parry ability , spirit damage ignoring armor ,very good disrupt and parry tactics. Only tank with a 20% all healing increase and two tatics that give attacks less chance to be defended against ,(melts tanks )!
Blackguards have basic damage type ,deserving a heal and armor debuff ,not any different from a Ironbreaker !